[PATCH 1/5] wined3d: Implement DDBLTFX_MIRRORUPDOWN for DXT2.

Stefan Dösinger stefan at codeweavers.com
Mon May 12 08:12:41 CDT 2014


This is needed for eRacer from bug 36376.
---
 dlls/wined3d/surface.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 4b40944..1111df2 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -5369,6 +5369,7 @@ static HRESULT surface_cpu_blt_compressed(const BYTE *src_data, BYTE *dst_data,
                 }
                 return WINED3D_OK;
 
+            case WINED3DFMT_DXT2:
             case WINED3DFMT_DXT3:
                 for (y = 0; y < update_h; y += format->block_height)
                 {
-- 
1.8.5.5




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