[PATCH 1/5] d2d1: Add the ID2D1PathGeometry interface.
Henri Verbeet
hverbeet at codeweavers.com
Wed May 14 00:56:22 CDT 2014
---
include/d2d1.idl | 21 +++++++++++++++++++++
1 file changed, 21 insertions(+)
diff --git a/include/d2d1.idl b/include/d2d1.idl
index bfed202..c6b9288 100644
--- a/include/d2d1.idl
+++ b/include/d2d1.idl
@@ -429,5 +429,26 @@ interface ID2D1GeometrySink : ID2D1SimplifiedGeometrySink
);
}
+[
+ local,
+ object,
+ uuid(2cd906a5-12e2-11dc-9fed-001143a055f9)
+]
+interface ID2D1PathGeometry : ID2D1Geometry
+{
+ HRESULT Open(
+ [out] ID2D1GeometrySink **sink
+ );
+ HRESULT Stream(
+ [in] ID2D1GeometrySink *sink
+ );
+ HRESULT GetSegmentCount(
+ [out] UINT32 *count
+ );
+ HRESULT GetFigureCount(
+ [out] UINT32 *count
+ );
+}
+
[local] HRESULT __stdcall D2D1CreateFactory(D2D1_FACTORY_TYPE factory_type, REFIID iid,
const D2D1_FACTORY_OPTIONS *factory_options, void **factory);
--
1.7.10.4
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