gameux: Simplify the check for an empty string (PVS-Studio)
Michael Stefaniuc
mstefani at redhat.de
Wed Nov 12 08:19:58 CST 2014
---
dlls/gameux/gamestatistics.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/gameux/gamestatistics.c b/dlls/gameux/gamestatistics.c
index f49d73a..7c95065 100644
--- a/dlls/gameux/gamestatistics.c
+++ b/dlls/gameux/gamestatistics.c
@@ -180,7 +180,7 @@ static HRESULT GAMEUX_updateStatisticsFile(struct GAMEUX_STATS *stats)
{
IXMLDOMElement *categoryElement = NULL;
- if(lstrlenW(stats->categories[i].sName)==0)
+ if(!stats->categories[i].sName[0])
continue;
V_VT(&vValue) = VT_INT;
@@ -218,7 +218,7 @@ static HRESULT GAMEUX_updateStatisticsFile(struct GAMEUX_STATS *stats)
{
for(j=0; j<MAX_STATS_PER_CATEGORY; ++j)
{
- if(lstrlenW(stats->categories[i].stats[j].sName)==0)
+ if(!stats->categories[i].stats[j].sName[0])
continue;
V_VT(&vValue) = VT_INT;
--
1.9.3
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