[PATCH 1/5] wined3d: Report ATI1N and ATI2N volume textures as not supported. (v2)
Matteo Bruni
mbruni at codeweavers.com
Wed Apr 29 16:34:24 CDT 2015
v2: Rebased on top of Stefan's rework of texture format flags.
---
dlls/wined3d/utils.c | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 8a7075d..eb2cbfa 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -2311,6 +2311,11 @@ static void apply_format_fixups(struct wined3d_adapter *adapter, struct wined3d_
gl_info->formats[idx].flags[WINED3D_GL_RES_TYPE_TEX_3D] &= ~WINED3DFMT_FLAG_TEXTURE;
idx = getFmtIdx(WINED3DFMT_DXT5);
gl_info->formats[idx].flags[WINED3D_GL_RES_TYPE_TEX_3D] &= ~WINED3DFMT_FLAG_TEXTURE;
+ /* Similarly with ATI1N / ATI2N and GL_ARB_texture_compression_rgtc. */
+ idx = getFmtIdx(WINED3DFMT_ATI1N);
+ gl_info->formats[idx].flags[WINED3D_GL_RES_TYPE_TEX_3D] &= ~WINED3DFMT_FLAG_TEXTURE;
+ idx = getFmtIdx(WINED3DFMT_ATI2N);
+ gl_info->formats[idx].flags[WINED3D_GL_RES_TYPE_TEX_3D] &= ~WINED3DFMT_FLAG_TEXTURE;
}
static BOOL init_format_vertex_info(struct wined3d_gl_info *gl_info)
--
2.0.5
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