[PATCH 3/5] include: Fix comments about the availability of D3D light types.
Matteo Bruni
mbruni at codeweavers.com
Thu Apr 30 16:22:17 CDT 2015
---
include/wine/wined3d.h | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index a5f53c4..bb7007c 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -76,8 +76,8 @@ enum wined3d_light_type
WINED3D_LIGHT_POINT = 1,
WINED3D_LIGHT_SPOT = 2,
WINED3D_LIGHT_DIRECTIONAL = 3,
- WINED3D_LIGHT_PARALLELPOINT = 4, /* D3D7 */
- WINED3D_LIGHT_GLSPOT = 5, /* D3D7 */
+ WINED3D_LIGHT_PARALLELPOINT = 4, /* < D3D7 */
+ WINED3D_LIGHT_GLSPOT = 5, /* < D3D5, not actually usable */
};
enum wined3d_primitive_type
--
2.0.5
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