[PATCH 5/5] d2d1: Implement d2d_d3d_render_target_DrawBitmap().
Henri Verbeet
hverbeet at codeweavers.com
Fri Feb 6 02:57:02 CST 2015
---
dlls/d2d1/render_target.c | 56 ++++++++++++++++++++++++++++++++++++++++++++-
1 file changed, 55 insertions(+), 1 deletion(-)
diff --git a/dlls/d2d1/render_target.c b/dlls/d2d1/render_target.c
index 3d9abb8..f109849 100644
--- a/dlls/d2d1/render_target.c
+++ b/dlls/d2d1/render_target.c
@@ -709,8 +709,62 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawBitmap(ID2D1RenderTarget
ID2D1Bitmap *bitmap, const D2D1_RECT_F *dst_rect, float opacity,
D2D1_BITMAP_INTERPOLATION_MODE interpolation_mode, const D2D1_RECT_F *src_rect)
{
- FIXME("iface %p, bitmap %p, dst_rect %p, opacity %.8e, interpolation_mode %#x, src_rect %p stub!\n",
+ D2D1_BITMAP_BRUSH_PROPERTIES bitmap_brush_desc;
+ D2D1_BRUSH_PROPERTIES brush_desc;
+ ID2D1BitmapBrush *brush;
+ D2D1_RECT_F s, d;
+ HRESULT hr;
+
+ TRACE("iface %p, bitmap %p, dst_rect %p, opacity %.8e, interpolation_mode %#x, src_rect %p.\n",
iface, bitmap, dst_rect, opacity, interpolation_mode, src_rect);
+
+ if (src_rect)
+ {
+ s = *src_rect;
+ }
+ else
+ {
+ D2D1_SIZE_F size;
+
+ size = ID2D1Bitmap_GetSize(bitmap);
+ s.left = 0.0f;
+ s.top = 0.0f;
+ s.right = size.width;
+ s.bottom = size.height;
+ }
+
+ if (dst_rect)
+ {
+ d = *dst_rect;
+ }
+ else
+ {
+ d.left = 0.0f;
+ d.top = 0.0f;
+ d.right = s.right - s.left;
+ d.bottom = s.bottom - s.top;
+ }
+
+ bitmap_brush_desc.extendModeX = D2D1_EXTEND_MODE_CLAMP;
+ bitmap_brush_desc.extendModeY = D2D1_EXTEND_MODE_CLAMP;
+ bitmap_brush_desc.interpolationMode = interpolation_mode;
+
+ brush_desc.opacity = opacity;
+ brush_desc.transform._11 = (d.right - d.left) / (s.right - s.left);
+ brush_desc.transform._21 = 0.0f;
+ brush_desc.transform._31 = d.left;
+ brush_desc.transform._12 = 0.0f;
+ brush_desc.transform._22 = (d.bottom - d.top) / (s.bottom - s.top);
+ brush_desc.transform._32 = d.top;
+
+ if (FAILED(hr = ID2D1RenderTarget_CreateBitmapBrush(iface, bitmap, &bitmap_brush_desc, &brush_desc, &brush)))
+ {
+ ERR("Failed to create bitmap brush, hr %#x.\n", hr);
+ return;
+ }
+
+ ID2D1RenderTarget_FillRectangle(iface, &d, (ID2D1Brush *)brush);
+ ID2D1BitmapBrush_Release(brush);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawText(ID2D1RenderTarget *iface,
--
1.7.10.4
More information about the wine-patches
mailing list