[PATCH 1/5] d3d10core: Implement d3d10_buffer_SetPrivateDataInterface().
Henri Verbeet
hverbeet at codeweavers.com
Wed Feb 25 02:34:06 CST 2015
---
dlls/d3d10core/buffer.c | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d10core/buffer.c b/dlls/d3d10core/buffer.c
index ff94fbc..d261a8d 100644
--- a/dlls/d3d10core/buffer.c
+++ b/dlls/d3d10core/buffer.c
@@ -122,9 +122,11 @@ static HRESULT STDMETHODCALLTYPE d3d10_buffer_SetPrivateData(ID3D10Buffer *iface
static HRESULT STDMETHODCALLTYPE d3d10_buffer_SetPrivateDataInterface(ID3D10Buffer *iface,
REFGUID guid, const IUnknown *data)
{
- FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data);
+ struct d3d10_buffer *buffer = impl_from_ID3D10Buffer(iface);
- return E_NOTIMPL;
+ TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
+
+ return d3d10_set_private_data_interface(&buffer->private_store, guid, data);
}
/* ID3D10Resource methods */
--
1.7.10.4
More information about the wine-patches
mailing list