[PATCH 1/2] wined3d: Pass WM_SYSCOMMAND(SC_RESTORE) to DefWindowProc (v2).
Stefan Dösinger
stefan at codeweavers.com
Mon Jan 26 09:03:56 CST 2015
Version 2: Avoid the double negative wined3d behavior flag and make it
specific to SC_RESTORE.
The next optional patch clarifies the test to show that d3d8/9 handle
WM_SYSCOMMAND(SC_RESTORE) before passing it to the original window
procedure.
This fixes focus restoration in Need for Speed: SHIFT, which has a
wndproc that ignores WM_SYSCOMMAND.
---
dlls/d3d8/directx.c | 2 +-
dlls/d3d8/tests/device.c | 4 ++--
dlls/d3d9/directx.c | 2 +-
dlls/d3d9/tests/d3d9ex.c | 4 ++--
dlls/d3d9/tests/device.c | 4 ++--
dlls/wined3d/device.c | 10 ++++++++++
include/wine/wined3d.h | 1 +
7 files changed, 19 insertions(+), 8 deletions(-)
diff --git a/dlls/d3d8/directx.c b/dlls/d3d8/directx.c
index 7270881..23100f2 100644
--- a/dlls/d3d8/directx.c
+++ b/dlls/d3d8/directx.c
@@ -404,7 +404,7 @@ static const struct IDirect3D8Vtbl d3d8_vtbl =
BOOL d3d8_init(struct d3d8 *d3d8)
{
- DWORD flags = WINED3D_LEGACY_DEPTH_BIAS | WINED3D_VIDMEM_ACCOUNTING;
+ DWORD flags = WINED3D_LEGACY_DEPTH_BIAS | WINED3D_VIDMEM_ACCOUNTING | WINED3D_HANDLE_RESTORE;
d3d8->IDirect3D8_iface.lpVtbl = &d3d8_vtbl;
d3d8->refcount = 1;
diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c
index 73970c1..235dc73 100644
--- a/dlls/d3d8/tests/device.c
+++ b/dlls/d3d8/tests/device.c
@@ -2622,7 +2622,7 @@ static void test_wndproc(void)
expect_messages = sc_restore_messages;
SendMessageA(focus_window, WM_SYSCOMMAND, SC_RESTORE, 0);
- todo_wine ok(!expect_messages->message, "Expected message %#x for window %#x, but didn't receive it.\n",
+ ok(!expect_messages->message, "Expected message %#x for window %#x, but didn't receive it.\n",
expect_messages->message, expect_messages->window);
expect_messages = NULL;
flush_events();
@@ -2699,7 +2699,7 @@ static void test_wndproc(void)
expect_messages = sc_restore_messages;
SendMessageA(focus_window, WM_SYSCOMMAND, SC_RESTORE, 0);
- todo_wine ok(!expect_messages->message, "Expected message %#x for window %#x, but didn't receive it.\n",
+ ok(!expect_messages->message, "Expected message %#x for window %#x, but didn't receive it.\n",
expect_messages->message, expect_messages->window);
expect_messages = NULL;
flush_events();
diff --git a/dlls/d3d9/directx.c b/dlls/d3d9/directx.c
index dc36be1..6059890 100644
--- a/dlls/d3d9/directx.c
+++ b/dlls/d3d9/directx.c
@@ -636,7 +636,7 @@ static const struct IDirect3D9ExVtbl d3d9_vtbl =
BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended)
{
- DWORD flags = WINED3D_PRESENT_CONVERSION;
+ DWORD flags = WINED3D_PRESENT_CONVERSION | WINED3D_HANDLE_RESTORE;
if (!extended)
flags |= WINED3D_VIDMEM_ACCOUNTING;
diff --git a/dlls/d3d9/tests/d3d9ex.c b/dlls/d3d9/tests/d3d9ex.c
index fef80f4..106bc3e 100644
--- a/dlls/d3d9/tests/d3d9ex.c
+++ b/dlls/d3d9/tests/d3d9ex.c
@@ -2172,7 +2172,7 @@ static void test_wndproc(void)
expect_messages = sc_restore_messages;
SendMessageA(focus_window, WM_SYSCOMMAND, SC_RESTORE, 0);
- todo_wine ok(!expect_messages->message, "Expected message %#x for window %#x, but didn't receive it, i=%u.\n",
+ ok(!expect_messages->message, "Expected message %#x for window %#x, but didn't receive it, i=%u.\n",
expect_messages->message, expect_messages->window, i);
expect_messages = NULL;
flush_events();
@@ -2249,7 +2249,7 @@ static void test_wndproc(void)
expect_messages = sc_restore_messages;
SendMessageA(focus_window, WM_SYSCOMMAND, SC_RESTORE, 0);
- todo_wine ok(!expect_messages->message, "Expected message %#x for window %#x, but didn't receive it, i=%u.\n",
+ ok(!expect_messages->message, "Expected message %#x for window %#x, but didn't receive it, i=%u.\n",
expect_messages->message, expect_messages->window, i);
expect_messages = NULL;
flush_events();
diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c
index ffd3c11..6cf4a81 100644
--- a/dlls/d3d9/tests/device.c
+++ b/dlls/d3d9/tests/device.c
@@ -3606,7 +3606,7 @@ static void test_wndproc(void)
expect_messages = sc_restore_messages;
SendMessageA(focus_window, WM_SYSCOMMAND, SC_RESTORE, 0);
- todo_wine ok(!expect_messages->message, "Expected message %#x for window %#x, but didn't receive it, i=%u.\n",
+ ok(!expect_messages->message, "Expected message %#x for window %#x, but didn't receive it, i=%u.\n",
expect_messages->message, expect_messages->window, i);
expect_messages = NULL;
flush_events();
@@ -3690,7 +3690,7 @@ static void test_wndproc(void)
expect_messages = sc_restore_messages;
SendMessageA(focus_window, WM_SYSCOMMAND, SC_RESTORE, 0);
- todo_wine ok(!expect_messages->message, "Expected message %#x for window %#x, but didn't receive it, i=%u.\n",
+ ok(!expect_messages->message, "Expected message %#x for window %#x, but didn't receive it, i=%u.\n",
expect_messages->message, expect_messages->window, i);
expect_messages = NULL;
flush_events();
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index f640c9e..bd57d61 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -5018,6 +5018,16 @@ LRESULT device_process_message(struct wined3d_device *device, HWND window, BOOL
device->device_parent->ops->activate(device->device_parent, wparam);
}
+ else if (message == WM_SYSCOMMAND)
+ {
+ if (wparam == SC_RESTORE && device->wined3d->flags & WINED3D_HANDLE_RESTORE)
+ {
+ if (unicode)
+ DefWindowProcW(window, message, wparam, lparam);
+ else
+ DefWindowProcA(window, message, wparam, lparam);
+ }
+ }
if (unicode)
return CallWindowProcW(proc, window, message, wparam, lparam);
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index 987e19e..2d3336a 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -1243,6 +1243,7 @@ enum wined3d_display_rotation
#define WINED3D_PRESENT_CONVERSION 0x00000008
#define WINED3D_RESTORE_MODE_ON_ACTIVATE 0x00000010
#define WINED3D_FOCUS_MESSAGES 0x00000020
+#define WINED3D_HANDLE_RESTORE 0x00000040
#define WINED3D_RESZ_CODE 0x7fa05000
--
2.0.5
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