[PATCH 3/5] d3d10core: Implement d3d10_texture3d_SetPrivateDataInterface().
Henri Verbeet
hverbeet at codeweavers.com
Wed Mar 11 05:13:52 CDT 2015
---
dlls/d3d10core/texture.c | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d10core/texture.c b/dlls/d3d10core/texture.c
index 0ddba7f..67ccbb5 100644
--- a/dlls/d3d10core/texture.c
+++ b/dlls/d3d10core/texture.c
@@ -463,9 +463,11 @@ static HRESULT STDMETHODCALLTYPE d3d10_texture3d_SetPrivateData(ID3D10Texture3D
static HRESULT STDMETHODCALLTYPE d3d10_texture3d_SetPrivateDataInterface(ID3D10Texture3D *iface,
REFGUID guid, const IUnknown *data)
{
- FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data);
+ struct d3d10_texture3d *texture = impl_from_ID3D10Texture3D(iface);
- return E_NOTIMPL;
+ TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
+
+ return d3d10_set_private_data_interface(&texture->private_store, guid, data);
}
static void STDMETHODCALLTYPE d3d10_texture3d_GetType(ID3D10Texture3D *iface,
--
1.7.10.4
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