[PATCH 5/5] wined3d: Fix a TRACE in wined3d_device_draw_indexed_primitive_instanced().
Henri Verbeet
hverbeet at codeweavers.com
Fri Mar 20 06:41:55 CDT 2015
---
dlls/wined3d/device.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index ed00da0..631045a 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -3464,7 +3464,8 @@ HRESULT CDECL wined3d_device_draw_indexed_primitive(struct wined3d_device *devic
void CDECL wined3d_device_draw_indexed_primitive_instanced(struct wined3d_device *device,
UINT start_idx, UINT index_count, UINT start_instance, UINT instance_count)
{
- TRACE("device %p, start_idx %u, index_count %u.\n", device, start_idx, index_count);
+ TRACE("device %p, start_idx %u, index_count %u, start_instance %u, instance_count %u.\n",
+ device, start_idx, index_count, start_instance, instance_count);
wined3d_cs_emit_draw(device->cs, start_idx, index_count, start_instance, instance_count, TRUE);
}
--
1.7.10.4
More information about the wine-patches
mailing list