[PATCH 3/5] d2d1: Implement d2d_d3d_render_target_GetTextRenderingParams().

Henri Verbeet hverbeet at codeweavers.com
Thu Mar 26 03:41:18 CDT 2015


---
 dlls/d2d1/render_target.c |    7 +++++--
 1 file changed, 5 insertions(+), 2 deletions(-)

diff --git a/dlls/d2d1/render_target.c b/dlls/d2d1/render_target.c
index 8eccc25..80f9fea 100644
--- a/dlls/d2d1/render_target.c
+++ b/dlls/d2d1/render_target.c
@@ -872,9 +872,12 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTextRenderingParams(ID2D1
 static void STDMETHODCALLTYPE d2d_d3d_render_target_GetTextRenderingParams(ID2D1RenderTarget *iface,
         IDWriteRenderingParams **text_rendering_params)
 {
-    FIXME("iface %p, text_rendering_params %p stub!\n", iface, text_rendering_params);
+    struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface);
+
+    TRACE("iface %p, text_rendering_params %p.\n", iface, text_rendering_params);
 
-    *text_rendering_params = NULL;
+    if ((*text_rendering_params = render_target->text_rendering_params))
+        IDWriteRenderingParams_AddRef(*text_rendering_params);
 }
 
 static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTags(ID2D1RenderTarget *iface, D2D1_TAG tag1, D2D1_TAG tag2)
-- 
1.7.10.4




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