[PATCH 3/5] d2d1: Implement d2d_d3d_render_target_GetTextRenderingParams().
Henri Verbeet
hverbeet at codeweavers.com
Thu Mar 26 03:41:18 CDT 2015
---
dlls/d2d1/render_target.c | 7 +++++--
1 file changed, 5 insertions(+), 2 deletions(-)
diff --git a/dlls/d2d1/render_target.c b/dlls/d2d1/render_target.c
index 8eccc25..80f9fea 100644
--- a/dlls/d2d1/render_target.c
+++ b/dlls/d2d1/render_target.c
@@ -872,9 +872,12 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTextRenderingParams(ID2D1
static void STDMETHODCALLTYPE d2d_d3d_render_target_GetTextRenderingParams(ID2D1RenderTarget *iface,
IDWriteRenderingParams **text_rendering_params)
{
- FIXME("iface %p, text_rendering_params %p stub!\n", iface, text_rendering_params);
+ struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface);
+
+ TRACE("iface %p, text_rendering_params %p.\n", iface, text_rendering_params);
- *text_rendering_params = NULL;
+ if ((*text_rendering_params = render_target->text_rendering_params))
+ IDWriteRenderingParams_AddRef(*text_rendering_params);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTags(ID2D1RenderTarget *iface, D2D1_TAG tag1, D2D1_TAG tag2)
--
1.7.10.4
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