[v6 06/13] ddraw: Do refcounting only through wined3d_texture_{inc, dec}ref().
Riccardo Bortolato
rikyz619 at gmail.com
Thu Nov 5 09:00:35 CST 2015
Store in every ddraw_surface a wined3d_texture and the corresponding sub_resource_index.
Signed-off-by: Riccardo Bortolato <rikyz619 at gmail.com>
---
dlls/ddraw/ddraw.c | 2 +-
dlls/ddraw/ddraw_private.h | 4 +++-
dlls/ddraw/surface.c | 25 ++++++++++++++-----------
3 files changed, 18 insertions(+), 13 deletions(-)
diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c
index 41048fa..7a257ca 100644
--- a/dlls/ddraw/ddraw.c
+++ b/dlls/ddraw/ddraw.c
@@ -4736,7 +4736,7 @@ static HRESULT CDECL device_parent_surface_created(struct wined3d_device_parent
return DDERR_OUTOFVIDEOMEMORY;
}
- ddraw_surface_init(ddraw_surface, ddraw, wined3d_texture_get_parent(wined3d_texture), surface, parent_ops);
+ ddraw_surface_init(ddraw_surface, ddraw, wined3d_texture, sub_resource_idx, surface, parent_ops);
*parent = ddraw_surface;
list_add_head(&ddraw->surface_list, &ddraw_surface->surface_list_entry);
diff --git a/dlls/ddraw/ddraw_private.h b/dlls/ddraw/ddraw_private.h
index 7c50031..38699b4 100644
--- a/dlls/ddraw/ddraw_private.h
+++ b/dlls/ddraw/ddraw_private.h
@@ -161,6 +161,7 @@ struct ddraw_surface
struct ddraw *ddraw;
struct wined3d_surface *wined3d_surface;
struct wined3d_texture *wined3d_texture;
+ unsigned int sub_resource_idx;
struct wined3d_rendertarget_view *wined3d_rtv;
struct wined3d_private_store private_store;
struct d3d_device *device1;
@@ -206,7 +207,8 @@ struct ddraw_texture
HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_desc,
struct ddraw_surface **surface, IUnknown *outer_unknown, unsigned int version) DECLSPEC_HIDDEN;
struct wined3d_rendertarget_view *ddraw_surface_get_rendertarget_view(struct ddraw_surface *surface) DECLSPEC_HIDDEN;
-void ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw, struct ddraw_texture *texture,
+void ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw,
+ struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx,
struct wined3d_surface *wined3d_surface, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
ULONG ddraw_surface_release_iface(struct ddraw_surface *This) DECLSPEC_HIDDEN;
HRESULT ddraw_surface_update_frontbuffer(struct ddraw_surface *surface,
diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c
index de66966..ceac85d 100644
--- a/dlls/ddraw/surface.c
+++ b/dlls/ddraw/surface.c
@@ -326,10 +326,7 @@ static void ddraw_surface_add_iface(struct ddraw_surface *surface)
wined3d_mutex_lock();
if (surface->wined3d_rtv)
wined3d_rendertarget_view_incref(surface->wined3d_rtv);
- if (surface->wined3d_surface)
- wined3d_surface_incref(surface->wined3d_surface);
- if (surface->wined3d_texture)
- wined3d_texture_incref(surface->wined3d_texture);
+ wined3d_texture_incref(surface->wined3d_texture);
wined3d_mutex_unlock();
}
}
@@ -532,10 +529,9 @@ static void ddraw_surface_cleanup(struct ddraw_surface *surface)
if (surface->wined3d_rtv)
wined3d_rendertarget_view_decref(surface->wined3d_rtv);
- if (surface->wined3d_texture)
+ wined3d_texture_decref(surface->wined3d_texture);
+ if (surface->sub_resource_idx == 0)
wined3d_texture_decref(surface->wined3d_texture);
- if (surface->wined3d_surface)
- wined3d_surface_decref(surface->wined3d_surface);
}
ULONG ddraw_surface_release_iface(struct ddraw_surface *This)
@@ -1227,6 +1223,7 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_Flip(IDirectDrawSurface7
struct wined3d_texture *texture;
IDirectDrawSurface7 *current;
struct wined3d_surface *tmp;
+ unsigned int tmp_idx;
HRESULT hr;
TRACE("iface %p, src %p, flags %#x.\n", iface, src, flags);
@@ -1242,6 +1239,7 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_Flip(IDirectDrawSurface7
tmp_rtv = ddraw_surface_get_rendertarget_view(dst_impl);
tmp = dst_impl->wined3d_surface;
texture = dst_impl->wined3d_texture;
+ tmp_idx = dst_impl->sub_resource_idx;
rtv = wined3d_device_get_rendertarget_view(dst_impl->ddraw->wined3d_device, 0);
ddraw_texture = wined3d_texture_get_parent(dst_impl->wined3d_texture);
@@ -1274,6 +1272,7 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_Flip(IDirectDrawSurface7
prev_ddraw_texture = wined3d_texture_get_parent(src_impl->wined3d_texture);
wined3d_resource_set_parent(wined3d_texture_get_resource(src_impl->wined3d_texture), ddraw_texture);
dst_impl->wined3d_texture = src_impl->wined3d_texture;
+ dst_impl->sub_resource_idx = src_impl->sub_resource_idx;
ddraw_texture = prev_ddraw_texture;
}
else
@@ -1305,6 +1304,7 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_Flip(IDirectDrawSurface7
wined3d_resource_set_parent(wined3d_texture_get_resource(src_impl->wined3d_texture), ddraw_texture);
ddraw_texture = prev_ddraw_texture;
dst_impl->wined3d_texture = src_impl->wined3d_texture;
+ dst_impl->sub_resource_idx = src_impl->sub_resource_idx;
dst_impl = src_impl;
}
}
@@ -1319,6 +1319,7 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_Flip(IDirectDrawSurface7
src_impl->wined3d_surface = tmp;
wined3d_resource_set_parent(wined3d_texture_get_resource(texture), ddraw_texture);
src_impl->wined3d_texture = texture;
+ src_impl->sub_resource_idx = tmp_idx;
if (flags)
{
@@ -6077,7 +6078,6 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_
resource = wined3d_texture_get_sub_resource(wined3d_texture, 0);
root = wined3d_resource_get_parent(resource);
- root->wined3d_texture = wined3d_texture;
root->is_complex_root = TRUE;
texture->root = root;
@@ -6189,7 +6189,6 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_
resource = wined3d_texture_get_sub_resource(wined3d_texture, 0);
last = wined3d_resource_get_parent(resource);
- last->wined3d_texture = wined3d_texture;
texture->root = last;
if (desc->dwFlags & DDSD_CKDESTOVERLAY)
@@ -6228,9 +6227,11 @@ fail:
return hr;
}
-void ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw, struct ddraw_texture *texture,
+void ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw,
+ struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx,
struct wined3d_surface *wined3d_surface, const struct wined3d_parent_ops **parent_ops)
{
+ struct ddraw_texture *texture = wined3d_texture_get_parent(wined3d_texture);
DDSURFACEDESC2 *desc = &surface->surface_desc;
struct wined3d_resource_desc wined3d_desc;
unsigned int version = texture->version;
@@ -6287,8 +6288,10 @@ void ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw, stru
}
desc->lpSurface = NULL;
- wined3d_surface_incref(wined3d_surface);
+ wined3d_texture_incref(wined3d_texture);
surface->wined3d_surface = wined3d_surface;
+ surface->wined3d_texture = wined3d_texture;
+ surface->sub_resource_idx = sub_resource_idx;
*parent_ops = &ddraw_surface_wined3d_parent_ops;
wined3d_private_store_init(&surface->private_store);
--
1.9.1
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