wined3d: Fix specfile entry for wined3d_swapchain_get_back_buffer.
Sebastian Lackner
sebastian at fds-team.de
Fri Nov 27 23:06:27 CST 2015
Signed-off-by: Sebastian Lackner <sebastian at fds-team.de>
---
The function has the prototype:
struct wined3d_texture * __cdecl wined3d_swapchain_get_back_buffer(const struct wined3d_swapchain *swapchain,
UINT backbuffer_idx);
dlls/wined3d/wined3d.spec | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index d70a0c4..7df80fb 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -243,7 +243,7 @@
@ cdecl wined3d_swapchain_create(ptr ptr ptr ptr ptr)
@ cdecl wined3d_swapchain_decref(ptr)
-@ cdecl wined3d_swapchain_get_back_buffer(ptr long long)
+@ cdecl wined3d_swapchain_get_back_buffer(ptr long)
@ cdecl wined3d_swapchain_get_device(ptr)
@ cdecl wined3d_swapchain_get_display_mode(ptr ptr ptr)
@ cdecl wined3d_swapchain_get_front_buffer_data(ptr ptr long)
--
2.6.2
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