wined3d: Remove a dead assignment (Clang)
André Hentschel
nerv at dawncrow.de
Sun Nov 29 12:53:13 CST 2015
Signed-off-by: André Hentschel <nerv at dawncrow.de>
---
dlls/wined3d/state.c | 1 -
1 file changed, 1 deletion(-)
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
index 91d6417..9301e34 100644
--- a/dlls/wined3d/state.c
+++ b/dlls/wined3d/state.c
@@ -2973,7 +2973,6 @@ static void set_tex_op(const struct wined3d_gl_info *gl_info, const struct wined
case WINED3D_TOP_SELECT_ARG1:
case WINED3D_TOP_SELECT_ARG2:
combineOK = FALSE;
- Handled = FALSE;
break;
default:
FIXME("Can't use COMBINE4 and COMBINE together, thisop=%s, otherop=%s, isAlpha(%d)\n", debug_d3dtop(op), debug_d3dtop(op2), isAlpha);
--
1.9.1
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