[PATCH 2/3] d2d1: Only test figures that overlap the probe in d2d_path_geometry_point_inside().
Henri Verbeet
hverbeet at codeweavers.com
Wed Oct 7 10:56:01 CDT 2015
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/d2d1/geometry.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/dlls/d2d1/geometry.c b/dlls/d2d1/geometry.c
index 4c66239..b6a11f7 100644
--- a/dlls/d2d1/geometry.c
+++ b/dlls/d2d1/geometry.c
@@ -1170,6 +1170,10 @@ static BOOL d2d_path_geometry_point_inside(const struct d2d_geometry *geometry,
{
const struct d2d_figure *figure = &geometry->u.path.figures[i];
+ if (probe->x < figure->bounds.left || probe->x > figure->bounds.right
+ || probe->y < figure->bounds.top || probe->y > figure->bounds.bottom)
+ continue;
+
p0 = &figure->vertices[figure->vertex_count - 1];
for (j = 0; j < figure->vertex_count; p0 = p1, ++j)
{
--
2.1.4
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