[PATCH 4/6] d3d9: make use of wined3d_texture_map in d3d9_surface_LockRect
Riccardo Bortolato
rikyz619 at gmail.com
Thu Oct 8 07:29:23 CDT 2015
Also store wined3d_texture and sub_resource_idx in d3d9_surface.
Signed-off-by: Riccardo Bortolato <rikyz619 at gmail.com>
---
dlls/d3d9/d3d9_private.h | 4 +++-
dlls/d3d9/device.c | 6 +++++-
dlls/d3d9/surface.c | 11 +++++++----
3 files changed, 15 insertions(+), 6 deletions(-)
diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h
index ea0d3e6..dc9ae1c 100644
--- a/dlls/d3d9/d3d9_private.h
+++ b/dlls/d3d9/d3d9_private.h
@@ -214,6 +214,8 @@ struct d3d9_surface
{
IDirect3DSurface9 IDirect3DSurface9_iface;
struct d3d9_resource resource;
+ struct wined3d_texture *wined3d_texture;
+ unsigned int sub_resource_idx;
struct wined3d_surface *wined3d_surface;
struct list rtv_entry;
struct wined3d_rendertarget_view *wined3d_rtv;
@@ -224,7 +226,7 @@ struct d3d9_surface
};
struct wined3d_rendertarget_view *d3d9_surface_get_rendertarget_view(struct d3d9_surface *surface) DECLSPEC_HIDDEN;
-void surface_init(struct d3d9_surface *surface, IUnknown *container_parent,
+void surface_init(struct d3d9_surface *surface, struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx,
struct wined3d_surface *wined3d_surface, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
struct d3d9_surface *unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface) DECLSPEC_HIDDEN;
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index 5df36f3..e2098c7 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -775,6 +775,8 @@ static HRESULT WINAPI d3d9_device_GetBackBuffer(IDirect3DDevice9Ex *iface, UINT
wined3d_resource = wined3d_texture_get_sub_resource(wined3d_texture, 0);
surface_impl = wined3d_resource_get_parent(wined3d_resource);
+ surface_impl->wined3d_texture = wined3d_texture;
+ surface_impl->sub_resource_idx = 0;
*backbuffer = &surface_impl->IDirect3DSurface9_iface;
IDirect3DSurface9_AddRef(*backbuffer);
@@ -1121,6 +1123,8 @@ static HRESULT d3d9_device_create_surface(struct d3d9_device *device, UINT width
sub_resource = wined3d_texture_get_sub_resource(texture, 0);
surface_impl = wined3d_resource_get_parent(sub_resource);
surface_impl->parent_device = &device->IDirect3DDevice9Ex_iface;
+ surface_impl->wined3d_texture = texture;
+ surface_impl->sub_resource_idx = 0;
*surface = &surface_impl->IDirect3DSurface9_iface;
IDirect3DSurface9_AddRef(*surface);
@@ -3545,7 +3549,7 @@ static HRESULT CDECL device_parent_surface_created(struct wined3d_device_parent
if (!(d3d_surface = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*d3d_surface))))
return E_OUTOFMEMORY;
- surface_init(d3d_surface, wined3d_texture_get_parent(wined3d_texture), surface, parent_ops);
+ surface_init(d3d_surface, wined3d_texture, sub_resource_idx, surface, parent_ops);
*parent = d3d_surface;
TRACE("Created surface %p.\n", d3d_surface);
diff --git a/dlls/d3d9/surface.c b/dlls/d3d9/surface.c
index 7dc6e70..ec5b420 100644
--- a/dlls/d3d9/surface.c
+++ b/dlls/d3d9/surface.c
@@ -251,7 +251,8 @@ static HRESULT WINAPI d3d9_surface_LockRect(IDirect3DSurface9 *iface,
}
wined3d_mutex_lock();
- hr = wined3d_surface_map(surface->wined3d_surface, &map_desc, rect ? &box : NULL, flags);
+ hr = wined3d_texture_map(surface->wined3d_texture, surface->sub_resource_idx,
+ &map_desc, rect ? &box : NULL, flags);
wined3d_mutex_unlock();
if (SUCCEEDED(hr))
@@ -356,7 +357,7 @@ static const struct wined3d_parent_ops d3d9_surface_wined3d_parent_ops =
surface_wined3d_object_destroyed,
};
-void surface_init(struct d3d9_surface *surface, IUnknown *container_parent,
+void surface_init(struct d3d9_surface *surface, struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx,
struct wined3d_surface *wined3d_surface, const struct wined3d_parent_ops **parent_ops)
{
struct wined3d_resource_desc desc;
@@ -367,9 +368,11 @@ void surface_init(struct d3d9_surface *surface, IUnknown *container_parent,
surface->resource.refcount = 0;
surface->wined3d_surface = wined3d_surface;
list_init(&surface->rtv_entry);
- surface->container = container_parent;
+ surface->container = wined3d_texture_get_parent(wined3d_texture);
+ surface->wined3d_texture = wined3d_texture;
+ surface->sub_resource_idx = sub_resource_idx;
- if (container_parent && SUCCEEDED(IUnknown_QueryInterface(container_parent,
+ if (surface->container && SUCCEEDED(IUnknown_QueryInterface(surface->container,
&IID_IDirect3DBaseTexture9, (void **)&texture)))
{
surface->texture = unsafe_impl_from_IDirect3DBaseTexture9(texture);
--
1.9.1
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