[PATCH 5/6] d3d10_1/tests: Port test_device_interfaces() from d3d11.
Józef Kucia
jkucia at codeweavers.com
Wed Oct 21 18:52:26 CDT 2015
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/d3d10_1/tests/d3d10_1.c | 70 ++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 70 insertions(+)
diff --git a/dlls/d3d10_1/tests/d3d10_1.c b/dlls/d3d10_1/tests/d3d10_1.c
index 534689c..fd865a3 100644
--- a/dlls/d3d10_1/tests/d3d10_1.c
+++ b/dlls/d3d10_1/tests/d3d10_1.c
@@ -22,6 +22,15 @@
#include "d3d11.h"
#include "wine/test.h"
+static const D3D10_FEATURE_LEVEL1 d3d10_feature_levels[] =
+{
+ D3D10_FEATURE_LEVEL_10_1,
+ D3D10_FEATURE_LEVEL_10_0,
+ D3D10_FEATURE_LEVEL_9_3,
+ D3D10_FEATURE_LEVEL_9_2,
+ D3D10_FEATURE_LEVEL_9_1
+};
+
static ULONG get_refcount(IUnknown *iface)
{
IUnknown_AddRef(iface);
@@ -45,6 +54,66 @@ static ID3D10Device1 *create_device(D3D10_FEATURE_LEVEL1 feature_level)
return NULL;
}
+static void test_device_interfaces(void)
+{
+ IDXGIAdapter *dxgi_adapter;
+ IDXGIDevice *dxgi_device;
+ ID3D10Device1 *device;
+ IUnknown *iface;
+ ULONG refcount;
+ unsigned int i;
+ HRESULT hr;
+
+ for (i = 0; i < sizeof(d3d10_feature_levels) / sizeof(*d3d10_feature_levels); ++i)
+ {
+ if (!(device = create_device(d3d10_feature_levels[i])))
+ {
+ skip("Failed to create device for feature level %#x.\n", d3d10_feature_levels[i]);
+ continue;
+ }
+
+ hr = ID3D10Device1_QueryInterface(device, &IID_IUnknown, (void **)&iface);
+ ok(SUCCEEDED(hr), "Device should implement IUnknown interface, hr %#x.\n", hr);
+ IUnknown_Release(iface);
+
+ hr = ID3D10Device1_QueryInterface(device, &IID_IDXGIObject, (void **)&iface);
+ ok(SUCCEEDED(hr), "Device should implement IDXGIObject interface, hr %#x.\n", hr);
+ IUnknown_Release(iface);
+
+ hr = ID3D10Device1_QueryInterface(device, &IID_IDXGIDevice, (void **)&dxgi_device);
+ ok(SUCCEEDED(hr), "Device should implement IDXGIDevice.\n");
+ hr = IDXGIDevice_GetParent(dxgi_device, &IID_IDXGIAdapter, (void **)&dxgi_adapter);
+ ok(SUCCEEDED(hr), "Device parent should implement IDXGIAdapter.\n");
+ hr = IDXGIAdapter_GetParent(dxgi_adapter, &IID_IDXGIFactory, (void **)&iface);
+ ok(SUCCEEDED(hr), "Adapter parent should implement IDXGIFactory.\n");
+ IUnknown_Release(iface);
+ IDXGIAdapter_Release(dxgi_adapter);
+ hr = IDXGIDevice_GetParent(dxgi_device, &IID_IDXGIAdapter1, (void **)&dxgi_adapter);
+ ok(SUCCEEDED(hr), "Device parent should implement IDXGIAdapter1.\n");
+ hr = IDXGIAdapter_GetParent(dxgi_adapter, &IID_IDXGIFactory1, (void **)&iface);
+ ok(hr == E_NOINTERFACE, "Adapter parent should not implement IDXGIFactory1.\n");
+ IDXGIAdapter_Release(dxgi_adapter);
+ IDXGIDevice_Release(dxgi_device);
+
+ hr = ID3D10Device1_QueryInterface(device, &IID_ID3D10Multithread, (void **)&iface);
+ ok(SUCCEEDED(hr) || broken(hr == E_NOINTERFACE) /* Not available on all Windows versions. */,
+ "Device should implement ID3D10Multithread interface, hr %#x.\n", hr);
+ if (SUCCEEDED(hr)) IUnknown_Release(iface);
+
+ hr = ID3D10Device1_QueryInterface(device, &IID_ID3D10Device, (void **)&iface);
+ ok(SUCCEEDED(hr), "Device should implement ID3D10Device interface, hr %#x.\n", hr);
+ IUnknown_Release(iface);
+
+ hr = ID3D10Device1_QueryInterface(device, &IID_ID3D11Device, (void **)&iface);
+ ok(SUCCEEDED(hr) || broken(hr == E_NOINTERFACE) /* Not available on all Windows versions. */,
+ "Device should implement ID3D11Device interface, hr %#x.\n", hr);
+ if (SUCCEEDED(hr)) IUnknown_Release(iface);
+
+ refcount = ID3D10Device1_Release(device);
+ ok(!refcount, "Device has %u references left.\n", refcount);
+ }
+}
+
static void test_create_shader_resource_view(void)
{
D3D10_SHADER_RESOURCE_VIEW_DESC1 srv_desc;
@@ -379,6 +448,7 @@ static void test_create_blend_state(void)
START_TEST(d3d10_1)
{
+ test_device_interfaces();
test_create_shader_resource_view();
test_create_blend_state();
}
--
2.4.10
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