d3d9: Change #define D3DSTREAMSOURCE_INSTANCEDATA to avoid shift overflow.
Gerald Pfeifer
gerald at pfeifer.com
Sat Oct 24 16:33:52 CDT 2015
Signed-off-by: Gerald Pfeifer <gerald at pfeifer.com>
---
include/d3d9types.h | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/include/d3d9types.h b/include/d3d9types.h
index 3afcf89..111d242 100644
--- a/include/d3d9types.h
+++ b/include/d3d9types.h
@@ -178,8 +178,8 @@
#define D3DPV_DONOTCOPYDATA (1 << 0)
-#define D3DSTREAMSOURCE_INDEXEDDATA (1 << 30)
-#define D3DSTREAMSOURCE_INSTANCEDATA (2 << 30)
+#define D3DSTREAMSOURCE_INDEXEDDATA (1u << 30)
+#define D3DSTREAMSOURCE_INSTANCEDATA (2u << 30)
#define D3D_MAX_SIMULTANEOUS_RENDERTARGETS 4
--
2.6.1
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