[PATCH] d3d9/tests: Test D3DBACKBUFFER_TYPE (v2).
Stefan Dösinger
stefan at codeweavers.com
Tue Sep 8 03:24:48 CDT 2015
Version 2: Fix a whitespace problem I thought I already fixed... Thanks
to andycellar for spotting this.
---
dlls/d3d9/tests/device.c | 29 ++++++++++++++++++++++++++++-
1 file changed, 28 insertions(+), 1 deletion(-)
diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c
index c41a5e6..3bf0ff2 100644
--- a/dlls/d3d9/tests/device.c
+++ b/dlls/d3d9/tests/device.c
@@ -1053,7 +1053,7 @@ static void test_swapchain(void)
IDirect3DSwapChain9 *swapchain2;
IDirect3DSwapChain9 *swapchain3;
IDirect3DSwapChain9 *swapchainX;
- IDirect3DSurface9 *backbuffer;
+ IDirect3DSurface9 *backbuffer, *stereo_buffer;
D3DPRESENT_PARAMETERS d3dpp;
IDirect3DDevice9 *device;
IDirect3D9 *d3d;
@@ -1103,6 +1103,33 @@ static void test_swapchain(void)
ok(backbuffer != NULL, "The back buffer is NULL\n");
if(backbuffer) IDirect3DSurface9_Release(backbuffer);
+ /* The back buffer type value is ignored. */
+ hr = IDirect3DSwapChain9_GetBackBuffer(swapchain0, 0, D3DBACKBUFFER_TYPE_LEFT, &stereo_buffer);
+ ok(SUCCEEDED(hr), "Failed to get the back buffer, hr %#x.\n", hr);
+ ok(stereo_buffer == backbuffer, "Expected left back buffer = %p, got %p.\n", backbuffer, stereo_buffer);
+ IDirect3DSurface9_Release(stereo_buffer);
+ hr = IDirect3DSwapChain9_GetBackBuffer(swapchain0, 0, D3DBACKBUFFER_TYPE_RIGHT, &stereo_buffer);
+ ok(SUCCEEDED(hr), "Failed to get the back buffer, hr %#x.\n", hr);
+ ok(stereo_buffer == backbuffer, "Expected right back buffer = %p, got %p.\n", backbuffer, stereo_buffer);
+ IDirect3DSurface9_Release(stereo_buffer);
+ hr = IDirect3DSwapChain9_GetBackBuffer(swapchain0, 0, (D3DBACKBUFFER_TYPE)0xdeadbeef, &stereo_buffer);
+ ok(SUCCEEDED(hr), "Failed to get the back buffer, hr %#x.\n", hr);
+ ok(stereo_buffer == backbuffer, "Expected unknown buffer = %p, got %p.\n", backbuffer, stereo_buffer);
+ IDirect3DSurface9_Release(stereo_buffer);
+
+ hr = IDirect3DDevice9_GetBackBuffer(device, 0, 0, D3DBACKBUFFER_TYPE_LEFT, &stereo_buffer);
+ ok(SUCCEEDED(hr), "Failed to get the back buffer, hr %#x.\n", hr);
+ ok(stereo_buffer == backbuffer, "Expected left back buffer = %p, got %p.\n", backbuffer, stereo_buffer);
+ IDirect3DSurface9_Release(stereo_buffer);
+ hr = IDirect3DDevice9_GetBackBuffer(device, 0, 0, D3DBACKBUFFER_TYPE_RIGHT, &stereo_buffer);
+ ok(SUCCEEDED(hr), "Failed to get the back buffer, hr %#x.\n", hr);
+ ok(stereo_buffer == backbuffer, "Expected right back buffer = %p, got %p.\n", backbuffer, stereo_buffer);
+ IDirect3DSurface9_Release(stereo_buffer);
+ hr = IDirect3DDevice9_GetBackBuffer(device, 0, 0, (D3DBACKBUFFER_TYPE)0xdeadbeef, &stereo_buffer);
+ ok(SUCCEEDED(hr), "Failed to get the back buffer, hr %#x.\n", hr);
+ ok(stereo_buffer == backbuffer, "Expected unknown buffer = %p, got %p.\n", backbuffer, stereo_buffer);
+ IDirect3DSurface9_Release(stereo_buffer);
+
/* Try to get a nonexistent swapchain */
hr = IDirect3DDevice9_GetSwapChain(device, 1, &swapchainX);
ok(hr == D3DERR_INVALIDCALL, "GetSwapChain on an nonexistent swapchain returned (%08x)\n", hr);
--
2.4.6
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