[PATCH 3/8] wined3d: remove volume reference counting from public interface
Riccardo Bortolato
rikyz619 at gmail.com
Wed Sep 9 05:23:35 CDT 2015
---
dlls/wined3d/volume.c | 4 ++--
dlls/wined3d/wined3d.spec | 2 --
include/wine/wined3d.h | 2 --
3 files changed, 2 insertions(+), 6 deletions(-)
diff --git a/dlls/wined3d/volume.c b/dlls/wined3d/volume.c
index 6d62c5e..2daa55e 100644
--- a/dlls/wined3d/volume.c
+++ b/dlls/wined3d/volume.c
@@ -460,14 +460,14 @@ static void volume_unload(struct wined3d_resource *resource)
resource_unload(resource);
}
-ULONG CDECL wined3d_volume_incref(struct wined3d_volume *volume)
+static ULONG CDECL wined3d_volume_incref(struct wined3d_volume *volume)
{
TRACE("Forwarding to container %p.\n", volume->container);
return wined3d_texture_incref(volume->container);
}
-ULONG CDECL wined3d_volume_decref(struct wined3d_volume *volume)
+static ULONG CDECL wined3d_volume_decref(struct wined3d_volume *volume)
{
TRACE("Forwarding to container %p.\n", volume->container);
diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index f2447da..6f770a9 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -283,9 +283,7 @@
@ cdecl wined3d_vertex_declaration_get_parent(ptr)
@ cdecl wined3d_vertex_declaration_incref(ptr)
-@ cdecl wined3d_volume_decref(ptr)
@ cdecl wined3d_volume_from_resource(ptr)
@ cdecl wined3d_volume_get_resource(ptr)
-@ cdecl wined3d_volume_incref(ptr)
@ cdecl wined3d_volume_map(ptr ptr ptr long)
@ cdecl wined3d_volume_unmap(ptr)
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index 22924e3..464a08c 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2573,10 +2573,8 @@ ULONG __cdecl wined3d_vertex_declaration_decref(struct wined3d_vertex_declaratio
void * __cdecl wined3d_vertex_declaration_get_parent(const struct wined3d_vertex_declaration *declaration);
ULONG __cdecl wined3d_vertex_declaration_incref(struct wined3d_vertex_declaration *declaration);
-ULONG __cdecl wined3d_volume_decref(struct wined3d_volume *volume);
struct wined3d_volume * __cdecl wined3d_volume_from_resource(struct wined3d_resource *resource);
struct wined3d_resource * __cdecl wined3d_volume_get_resource(struct wined3d_volume *volume);
-ULONG __cdecl wined3d_volume_incref(struct wined3d_volume *volume);
HRESULT __cdecl wined3d_volume_map(struct wined3d_volume *volume,
struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags);
HRESULT __cdecl wined3d_volume_unmap(struct wined3d_volume *volume);
--
1.9.1
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