[PATCH 4/9] wined3d: Recognize SM5 vicp register.
Józef Kucia
jkucia at codeweavers.com
Mon Apr 4 04:26:31 CDT 2016
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/wined3d/shader.c | 4 ++
dlls/wined3d/shader_sm4.c | 91 +++++++++++++++++++++---------------------
dlls/wined3d/wined3d_private.h | 1 +
3 files changed, 51 insertions(+), 45 deletions(-)
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index 644ebef..920abd7 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -1690,6 +1690,10 @@ static void shader_dump_register(struct wined3d_string_buffer *buffer,
shader_addline(buffer, "vForkInstanceId");
break;
+ case WINED3DSPR_INCONTROLPOINT:
+ shader_addline(buffer, "vicp");
+ break;
+
case WINED3DSPR_TESSCOORD:
shader_addline(buffer, "vDomainLocation");
break;
diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index 4c8558d..a949312 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -211,20 +211,21 @@ enum wined3d_sm4_opcode
enum wined3d_sm4_register_type
{
- WINED3D_SM4_RT_TEMP = 0x0,
- WINED3D_SM4_RT_INPUT = 0x1,
- WINED3D_SM4_RT_OUTPUT = 0x2,
- WINED3D_SM4_RT_IMMCONST = 0x4,
- WINED3D_SM4_RT_SAMPLER = 0x6,
- WINED3D_SM4_RT_RESOURCE = 0x7,
- WINED3D_SM4_RT_CONSTBUFFER = 0x8,
- WINED3D_SM4_RT_IMMCONSTBUFFER = 0x9,
- WINED3D_SM4_RT_PRIMID = 0xb,
- WINED3D_SM4_RT_DEPTHOUT = 0xc,
- WINED3D_SM4_RT_NULL = 0xd,
- WINED3D_SM5_RT_FORK_INSTANCE_ID = 0x17,
- WINED3D_SM5_RT_DOMAIN_LOCATION = 0x1c,
- WINED3D_SM5_RT_UAV = 0x1e,
+ WINED3D_SM4_RT_TEMP = 0x0,
+ WINED3D_SM4_RT_INPUT = 0x1,
+ WINED3D_SM4_RT_OUTPUT = 0x2,
+ WINED3D_SM4_RT_IMMCONST = 0x4,
+ WINED3D_SM4_RT_SAMPLER = 0x6,
+ WINED3D_SM4_RT_RESOURCE = 0x7,
+ WINED3D_SM4_RT_CONSTBUFFER = 0x8,
+ WINED3D_SM4_RT_IMMCONSTBUFFER = 0x9,
+ WINED3D_SM4_RT_PRIMID = 0xb,
+ WINED3D_SM4_RT_DEPTHOUT = 0xc,
+ WINED3D_SM4_RT_NULL = 0xd,
+ WINED3D_SM5_RT_FORK_INSTANCE_ID = 0x17,
+ WINED3D_SM5_RT_INPUT_CONTROL_POINT = 0x19,
+ WINED3D_SM5_RT_DOMAIN_LOCATION = 0x1c,
+ WINED3D_SM5_RT_UAV = 0x1e,
};
enum wined3d_sm4_output_primitive_type
@@ -729,37 +730,37 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
static const enum wined3d_shader_register_type register_type_table[] =
{
- /* WINED3D_SM4_RT_TEMP */ WINED3DSPR_TEMP,
- /* WINED3D_SM4_RT_INPUT */ WINED3DSPR_INPUT,
- /* WINED3D_SM4_RT_OUTPUT */ WINED3DSPR_OUTPUT,
- /* UNKNOWN */ ~0u,
- /* WINED3D_SM4_RT_IMMCONST */ WINED3DSPR_IMMCONST,
- /* UNKNOWN */ ~0u,
- /* WINED3D_SM4_RT_SAMPLER */ WINED3DSPR_SAMPLER,
- /* WINED3D_SM4_RT_RESOURCE */ WINED3DSPR_RESOURCE,
- /* WINED3D_SM4_RT_CONSTBUFFER */ WINED3DSPR_CONSTBUFFER,
- /* WINED3D_SM4_RT_IMMCONSTBUFFER */ WINED3DSPR_IMMCONSTBUFFER,
- /* UNKNOWN */ ~0u,
- /* WINED3D_SM4_RT_PRIMID */ WINED3DSPR_PRIMID,
- /* WINED3D_SM4_RT_DEPTHOUT */ WINED3DSPR_DEPTHOUT,
- /* WINED3D_SM4_RT_NULL */ WINED3DSPR_NULL,
- /* UNKNOWN */ ~0u,
- /* UNKNOWN */ ~0u,
- /* UNKNOWN */ ~0u,
- /* UNKNOWN */ ~0u,
- /* UNKNOWN */ ~0u,
- /* UNKNOWN */ ~0u,
- /* UNKNOWN */ ~0u,
- /* UNKNOWN */ ~0u,
- /* UNKNOWN */ ~0u,
- /* WINED3D_SM5_RT_FORK_INSTANCE_ID */ WINED3DSPR_FORKINSTID,
- /* UNKNOWN */ ~0u,
- /* UNKNOWN */ ~0u,
- /* UNKNOWN */ ~0u,
- /* UNKNOWN */ ~0u,
- /* WINED3D_SM5_RT_DOMAIN_LOCATION */ WINED3DSPR_TESSCOORD,
- /* UNKNOWN */ ~0u,
- /* WINED3D_SM5_RT_UAV */ WINED3DSPR_UAV,
+ /* WINED3D_SM4_RT_TEMP */ WINED3DSPR_TEMP,
+ /* WINED3D_SM4_RT_INPUT */ WINED3DSPR_INPUT,
+ /* WINED3D_SM4_RT_OUTPUT */ WINED3DSPR_OUTPUT,
+ /* UNKNOWN */ ~0u,
+ /* WINED3D_SM4_RT_IMMCONST */ WINED3DSPR_IMMCONST,
+ /* UNKNOWN */ ~0u,
+ /* WINED3D_SM4_RT_SAMPLER */ WINED3DSPR_SAMPLER,
+ /* WINED3D_SM4_RT_RESOURCE */ WINED3DSPR_RESOURCE,
+ /* WINED3D_SM4_RT_CONSTBUFFER */ WINED3DSPR_CONSTBUFFER,
+ /* WINED3D_SM4_RT_IMMCONSTBUFFER */ WINED3DSPR_IMMCONSTBUFFER,
+ /* UNKNOWN */ ~0u,
+ /* WINED3D_SM4_RT_PRIMID */ WINED3DSPR_PRIMID,
+ /* WINED3D_SM4_RT_DEPTHOUT */ WINED3DSPR_DEPTHOUT,
+ /* WINED3D_SM4_RT_NULL */ WINED3DSPR_NULL,
+ /* UNKNOWN */ ~0u,
+ /* UNKNOWN */ ~0u,
+ /* UNKNOWN */ ~0u,
+ /* UNKNOWN */ ~0u,
+ /* UNKNOWN */ ~0u,
+ /* UNKNOWN */ ~0u,
+ /* UNKNOWN */ ~0u,
+ /* UNKNOWN */ ~0u,
+ /* UNKNOWN */ ~0u,
+ /* WINED3D_SM5_RT_FORK_INSTANCE_ID */ WINED3DSPR_FORKINSTID,
+ /* UNKNOWN */ ~0u,
+ /* WINED3D_SM5_RT_INPUT_CONTROL_POINT */ WINED3DSPR_INCONTROLPOINT,
+ /* UNKNOWN */ ~0u,
+ /* UNKNOWN */ ~0u,
+ /* WINED3D_SM5_RT_DOMAIN_LOCATION */ WINED3DSPR_TESSCOORD,
+ /* UNKNOWN */ ~0u,
+ /* WINED3D_SM5_RT_UAV */ WINED3DSPR_UAV,
};
static const struct wined3d_sm4_opcode_info *get_opcode_info(enum wined3d_sm4_opcode opcode)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 0d3bfe8..b1a4ce4 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -369,6 +369,7 @@ enum wined3d_shader_register_type
WINED3DSPR_RESOURCE,
WINED3DSPR_UAV,
WINED3DSPR_FORKINSTID,
+ WINED3DSPR_INCONTROLPOINT,
WINED3DSPR_TESSCOORD,
};
--
2.4.10
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