[PATCH 01/10] d3d11: Allow to query ID3D11Predicate interface when predicate was created by CreateQuery().

Józef Kucia jkucia at codeweavers.com
Tue Apr 5 03:22:03 CDT 2016


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/d3d11/async.c | 19 ++++++++++++-------
 1 file changed, 12 insertions(+), 7 deletions(-)

diff --git a/dlls/d3d11/async.c b/dlls/d3d11/async.c
index 66640a2..c100e73 100644
--- a/dlls/d3d11/async.c
+++ b/dlls/d3d11/async.c
@@ -364,23 +364,28 @@ HRESULT d3d_query_create(struct d3d_device *device, const D3D11_QUERY_DESC *desc
         struct d3d_query **query)
 {
     struct d3d_query *object;
+    BOOL is_predicate_type;
     HRESULT hr;
 
     if (!desc)
         return E_INVALIDARG;
 
-    if (predicate
-            && desc->Query != D3D11_QUERY_OCCLUSION_PREDICATE
-            && desc->Query != D3D11_QUERY_SO_OVERFLOW_PREDICATE
-            && desc->Query != D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM0
-            && desc->Query != D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM1
-            && desc->Query != D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM2
-            && desc->Query != D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM3)
+    is_predicate_type = desc->Query == D3D11_QUERY_OCCLUSION_PREDICATE
+            || desc->Query == D3D11_QUERY_SO_OVERFLOW_PREDICATE
+            || desc->Query == D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM0
+            || desc->Query == D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM1
+            || desc->Query == D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM2
+            || desc->Query == D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM3;
+
+    if (!is_predicate_type && predicate)
     {
         WARN("Query type %u is not a predicate.\n", desc->Query);
         return E_INVALIDARG;
     }
 
+    if (is_predicate_type)
+        predicate = TRUE;
+
     if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
         return E_OUTOFMEMORY;
 
-- 
2.4.10




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