[PATCH 01/10] wined3d: Add EXT_texture_array extension.
Józef Kucia
jkucia at codeweavers.com
Mon Apr 18 17:01:25 CDT 2016
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/wined3d/directx.c | 2 ++
dlls/wined3d/wined3d_gl.h | 1 +
2 files changed, 3 insertions(+)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 8c3ccf0..61b6f06 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -194,6 +194,7 @@ static const struct wined3d_extension_map gl_extension_map[] =
{"GL_EXT_stencil_two_side", EXT_STENCIL_TWO_SIDE },
{"GL_EXT_stencil_wrap", EXT_STENCIL_WRAP },
{"GL_EXT_texture3D", EXT_TEXTURE3D },
+ {"GL_EXT_texture_array", EXT_TEXTURE_ARRAY },
{"GL_EXT_texture_compression_rgtc", EXT_TEXTURE_COMPRESSION_RGTC },
{"GL_EXT_texture_compression_s3tc", EXT_TEXTURE_COMPRESSION_S3TC },
{"GL_EXT_texture_env_combine", EXT_TEXTURE_ENV_COMBINE },
@@ -3468,6 +3469,7 @@ static BOOL wined3d_adapter_init_gl_caps(struct wined3d_adapter *adapter, DWORD
{ARB_TEXTURE_RG, MAKEDWORD_VERSION(3, 0)},
{EXT_DRAW_BUFFERS2, MAKEDWORD_VERSION(3, 0)},
{EXT_PACKED_FLOAT, MAKEDWORD_VERSION(3, 0)},
+ {EXT_TEXTURE_ARRAY, MAKEDWORD_VERSION(3, 0)},
{EXT_TEXTURE_INTEGER, MAKEDWORD_VERSION(3, 0)},
/* We don't want to enable EXT_GPU_SHADER4: even though similar
* functionality is available in core GL 3.0 / GLSL 1.30, it's different
diff --git a/dlls/wined3d/wined3d_gl.h b/dlls/wined3d/wined3d_gl.h
index f1f12ac..356ee7c 100644
--- a/dlls/wined3d/wined3d_gl.h
+++ b/dlls/wined3d/wined3d_gl.h
@@ -128,6 +128,7 @@ enum wined3d_gl_extension
EXT_STENCIL_TWO_SIDE,
EXT_STENCIL_WRAP,
EXT_TEXTURE3D,
+ EXT_TEXTURE_ARRAY,
EXT_TEXTURE_COMPRESSION_RGTC,
EXT_TEXTURE_COMPRESSION_S3TC,
EXT_TEXTURE_ENV_COMBINE,
--
2.4.10
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