[PATCH 2/2] dxgi: Release target output when releasing swapchain.
Józef Kucia
jkucia at codeweavers.com
Sun Aug 28 15:30:54 CDT 2016
It should never happen because applications are required to call
SetFullscreenState() to exit fullscreen mode before releasing the
swapchain.
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/dxgi/swapchain.c | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/dlls/dxgi/swapchain.c b/dlls/dxgi/swapchain.c
index a759885..2b61327 100644
--- a/dlls/dxgi/swapchain.c
+++ b/dlls/dxgi/swapchain.c
@@ -78,6 +78,11 @@ static ULONG STDMETHODCALLTYPE dxgi_swapchain_Release(IDXGISwapChain *iface)
if (!refcount)
{
IWineDXGIDevice *device = swapchain->device;
+ if (swapchain->target)
+ {
+ WARN("Releasing fullscreen swapchain.\n");
+ IDXGIOutput_Release(swapchain->target);
+ }
if (swapchain->factory)
IDXGIFactory_Release(swapchain->factory);
wined3d_mutex_lock();
--
2.7.3
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