[PATCH 07/18] wined3d: Recognize SM5 atomic_or opcode.
Józef Kucia
jkucia at codeweavers.com
Mon Dec 5 05:04:30 CST 2016
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/wined3d/arb_program_shader.c | 1 +
dlls/wined3d/glsl_shader.c | 1 +
dlls/wined3d/shader.c | 1 +
dlls/wined3d/shader_sm4.c | 2 ++
dlls/wined3d/wined3d_private.h | 1 +
5 files changed, 6 insertions(+)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index 5ddbc3f..20377bd 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -5203,6 +5203,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
/* WINED3DSIH_ADD */ shader_hw_map2gl,
/* WINED3DSIH_AND */ NULL,
/* WINED3DSIH_ATOMIC_IADD */ NULL,
+ /* WINED3DSIH_ATOMIC_OR */ NULL,
/* WINED3DSIH_ATOMIC_XOR */ NULL,
/* WINED3DSIH_BEM */ pshader_hw_bem,
/* WINED3DSIH_BFI */ NULL,
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index aab1916..b66c17f 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -8866,6 +8866,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
/* WINED3DSIH_ADD */ shader_glsl_binop,
/* WINED3DSIH_AND */ shader_glsl_binop,
/* WINED3DSIH_ATOMIC_IADD */ shader_glsl_atomic,
+ /* WINED3DSIH_ATOMIC_OR */ NULL,
/* WINED3DSIH_ATOMIC_XOR */ NULL,
/* WINED3DSIH_BEM */ shader_glsl_bem,
/* WINED3DSIH_BFI */ NULL,
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index 48393d6..58202b5 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -44,6 +44,7 @@ static const char * const shader_opcode_names[] =
/* WINED3DSIH_ADD */ "add",
/* WINED3DSIH_AND */ "and",
/* WINED3DSIH_ATOMIC_IADD */ "atomic_iadd",
+ /* WINED3DSIH_ATOMIC_OR */ "atomic_or",
/* WINED3DSIH_ATOMIC_XOR */ "atomic_xor",
/* WINED3DSIH_BEM */ "bem",
/* WINED3DSIH_BFI */ "bfi",
diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index 4c58e61..5e8e78e 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -251,6 +251,7 @@ enum wined3d_sm4_opcode
WINED3D_SM5_OP_STORE_RAW = 0xa6,
WINED3D_SM5_OP_LD_STRUCTURED = 0xa7,
WINED3D_SM5_OP_STORE_STRUCTURED = 0xa8,
+ WINED3D_SM5_OP_ATOMIC_OR = 0xaa,
WINED3D_SM5_OP_ATOMIC_XOR = 0xab,
WINED3D_SM5_OP_ATOMIC_IADD = 0xad,
WINED3D_SM5_OP_IMM_ATOMIC_ALLOC = 0xb2,
@@ -898,6 +899,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
{WINED3D_SM5_OP_STORE_RAW, WINED3DSIH_STORE_RAW, "U", "iu"},
{WINED3D_SM5_OP_LD_STRUCTURED, WINED3DSIH_LD_STRUCTURED, "u", "iiR"},
{WINED3D_SM5_OP_STORE_STRUCTURED, WINED3DSIH_STORE_STRUCTURED, "U", "iiu"},
+ {WINED3D_SM5_OP_ATOMIC_OR, WINED3DSIH_ATOMIC_OR, "U", "iu"},
{WINED3D_SM5_OP_ATOMIC_XOR, WINED3DSIH_ATOMIC_XOR, "U", "iu"},
{WINED3D_SM5_OP_ATOMIC_IADD, WINED3DSIH_ATOMIC_IADD, "U", "ii"},
{WINED3D_SM5_OP_IMM_ATOMIC_ALLOC, WINED3DSIH_IMM_ATOMIC_ALLOC, "u", "U"},
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 995f055..ca1bd80 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -570,6 +570,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
WINED3DSIH_ADD,
WINED3DSIH_AND,
WINED3DSIH_ATOMIC_IADD,
+ WINED3DSIH_ATOMIC_OR,
WINED3DSIH_ATOMIC_XOR,
WINED3DSIH_BEM,
WINED3DSIH_BFI,
--
2.7.3
More information about the wine-patches
mailing list