[PATCH 4/6] d3d11/tests: Test the creation of textures with invalid multisample settings.

Matteo Bruni mbruni at codeweavers.com
Thu Jan 28 17:51:25 CST 2016


Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
 dlls/d3d11/tests/d3d11.c | 48 ++++++++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 48 insertions(+)

diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index a3deec8..23dfd9f 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -4935,6 +4935,53 @@ done:
     ok(!refcount, "Device has %u references left.\n", refcount);
 }
 
+static void test_invalid_multisample(void)
+{
+    D3D11_TEXTURE2D_DESC desc;
+    ID3D11Texture2D *texture;
+    UINT quality_level_count;
+    ID3D11Device *device;
+    ULONG refcount;
+    HRESULT hr;
+
+    if (!(device = create_device(NULL)))
+    {
+        skip("Failed to create device.\n");
+        return;
+    }
+
+    ID3D11Device_CheckMultisampleQualityLevels(device, DXGI_FORMAT_R8G8B8A8_UNORM, 2, &quality_level_count);
+    desc.Width = 128;
+    desc.Height = 128;
+    desc.MipLevels = 1;
+    desc.ArraySize = 1;
+    desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
+    desc.SampleDesc.Count = 2;
+    desc.SampleDesc.Quality = 0;
+    desc.Usage = D3D11_USAGE_DEFAULT;
+    desc.BindFlags = D3D11_BIND_RENDER_TARGET;
+    desc.CPUAccessFlags = 0;
+    desc.MiscFlags = 0;
+    hr = ID3D11Device_CreateTexture2D(device, &desc, NULL, &texture);
+    if (quality_level_count)
+    {
+        ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
+        ID3D11Texture2D_Release(texture);
+        desc.SampleDesc.Quality = quality_level_count;
+        hr = ID3D11Device_CreateTexture2D(device, &desc, NULL, &texture);
+    }
+    ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+
+    /* We assume 15 samples multisampling is never supported in practice. */
+    desc.SampleDesc.Count = 15;
+    desc.SampleDesc.Quality = 0;
+    hr = ID3D11Device_CreateTexture2D(device, &desc, NULL, &texture);
+    ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+
+    refcount = ID3D11Device_Release(device);
+    ok(!refcount, "Device has %u references left.\n", refcount);
+}
+
 START_TEST(d3d11)
 {
     test_create_device();
@@ -4967,4 +5014,5 @@ START_TEST(d3d11)
     test_resource_map();
     test_multisample_init();
     test_checkmultisamplequalitylevels();
+    test_invalid_multisample();
 }
-- 
2.4.10




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