[PATCH 2/6] d3d11: Implement d3d11_immediate_context_End().
Józef Kucia
jkucia at codeweavers.com
Wed Jul 6 05:02:30 CDT 2016
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/d3d11/device.c | 10 +++++++++-
1 file changed, 9 insertions(+), 1 deletion(-)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index ed902c7..8bf8f0c 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -506,7 +506,15 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_Begin(ID3D11DeviceContext
static void STDMETHODCALLTYPE d3d11_immediate_context_End(ID3D11DeviceContext *iface,
ID3D11Asynchronous *asynchronous)
{
- FIXME("iface %p, asynchronous %p stub!\n", iface, asynchronous);
+ struct d3d_query *query = unsafe_impl_from_ID3D11Asynchronous(asynchronous);
+ HRESULT hr;
+
+ TRACE("iface %p, asynchronous %p.\n", iface, asynchronous);
+
+ wined3d_mutex_lock();
+ if (FAILED(hr = wined3d_query_issue(query->wined3d_query, WINED3DISSUE_END)))
+ ERR("Failed to issue query, hr %#x.\n", hr);
+ wined3d_mutex_unlock();
}
static HRESULT STDMETHODCALLTYPE d3d11_immediate_context_GetData(ID3D11DeviceContext *iface,
--
2.7.3
More information about the wine-patches
mailing list