[PATCH 6/8] wined3d: Recognize SM5 bfrev opcode.
Józef Kucia
jkucia at codeweavers.com
Thu Jul 7 05:22:33 CDT 2016
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/wined3d/arb_program_shader.c | 1 +
dlls/wined3d/glsl_shader.c | 1 +
dlls/wined3d/shader.c | 1 +
dlls/wined3d/shader_sm4.c | 2 ++
dlls/wined3d/wined3d_private.h | 1 +
5 files changed, 6 insertions(+)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index deae1cc..24c1194 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -5215,6 +5215,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
/* WINED3DSIH_AND */ NULL,
/* WINED3DSIH_BEM */ pshader_hw_bem,
/* WINED3DSIH_BFI */ NULL,
+ /* WINED3DSIH_BFREV */ NULL,
/* WINED3DSIH_BREAK */ shader_hw_break,
/* WINED3DSIH_BREAKC */ shader_hw_breakc,
/* WINED3DSIH_BREAKP */ NULL,
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index 8b5af9e..c9c0773 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -8581,6 +8581,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
/* WINED3DSIH_AND */ shader_glsl_binop,
/* WINED3DSIH_BEM */ shader_glsl_bem,
/* WINED3DSIH_BFI */ NULL,
+ /* WINED3DSIH_BFREV */ NULL,
/* WINED3DSIH_BREAK */ shader_glsl_break,
/* WINED3DSIH_BREAKC */ shader_glsl_breakc,
/* WINED3DSIH_BREAKP */ shader_glsl_breakp,
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index 9bf7164..6a9f7fc 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -45,6 +45,7 @@ static const char * const shader_opcode_names[] =
/* WINED3DSIH_AND */ "and",
/* WINED3DSIH_BEM */ "bem",
/* WINED3DSIH_BFI */ "bfi",
+ /* WINED3DSIH_BFREV */ "bfrev",
/* WINED3DSIH_BREAK */ "break",
/* WINED3DSIH_BREAKC */ "breakc",
/* WINED3DSIH_BREAKP */ "breakp",
diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index abfcf4f..72cd5fc 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -216,6 +216,7 @@ enum wined3d_sm4_opcode
WINED3D_SM5_OP_DERIV_RTY_FINE = 0x7d,
WINED3D_SM5_OP_GATHER4_C = 0x7e,
WINED3D_SM5_OP_BFI = 0x8c,
+ WINED3D_SM5_OP_BFREV = 0x8d,
WINED3D_SM5_OP_SWAPC = 0x8e,
WINED3D_SM5_OP_DCL_STREAM = 0x8f,
WINED3D_SM5_OP_DCL_INPUT_CONTROL_POINT_COUNT = 0x93,
@@ -811,6 +812,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
{WINED3D_SM5_OP_DERIV_RTY_FINE, WINED3DSIH_DSY_FINE, "f", "f"},
{WINED3D_SM5_OP_GATHER4_C, WINED3DSIH_GATHER4_C, "f", "fRSf"},
{WINED3D_SM5_OP_BFI, WINED3DSIH_BFI, "u", "uuuu"},
+ {WINED3D_SM5_OP_BFREV, WINED3DSIH_BFREV, "u", "u"},
{WINED3D_SM5_OP_SWAPC, WINED3DSIH_SWAPC, "ff", "uff"},
{WINED3D_SM5_OP_DCL_STREAM, WINED3DSIH_DCL_STREAM, "", "f"},
{WINED3D_SM5_OP_DCL_INPUT_CONTROL_POINT_COUNT, WINED3DSIH_DCL_INPUT_CONTROL_POINT_COUNT, "", "",
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index ec52b15..8d97d2e 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -560,6 +560,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
WINED3DSIH_AND,
WINED3DSIH_BEM,
WINED3DSIH_BFI,
+ WINED3DSIH_BFREV,
WINED3DSIH_BREAK,
WINED3DSIH_BREAKC,
WINED3DSIH_BREAKP,
--
2.7.3
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