[PATCH 6/8] d3d10core/tests: Add test for DXGI_FORMAT_BC5_UNORM format.
Józef Kucia
jkucia at codeweavers.com
Thu Mar 3 05:58:19 CST 2016
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/d3d10core/tests/device.c | 17 +++++++++++++++++
1 file changed, 17 insertions(+)
diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c
index 806a1a2..d644603 100644
--- a/dlls/d3d10core/tests/device.c
+++ b/dlls/d3d10core/tests/device.c
@@ -3613,6 +3613,13 @@ static void test_texture(void)
0x10, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x10, 0x7f, 0xb6, 0x6d, 0xdb, 0xb6, 0x6d, 0xdb,
};
+ static const BYTE bc5_data[4 * 16] =
+ {
+ 0x10, 0x7f, 0x77, 0x39, 0x05, 0x00, 0x00, 0x00, 0x10, 0x7f, 0x77, 0x39, 0x05, 0x00, 0x00, 0x00,
+ 0x10, 0x7f, 0x49, 0x92, 0x24, 0x49, 0x92, 0x24, 0x10, 0x7f, 0x49, 0x92, 0x24, 0x49, 0x92, 0x24,
+ 0x10, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x10, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x10, 0x7f, 0xb6, 0x6d, 0xdb, 0xb6, 0x6d, 0xdb, 0x10, 0x7f, 0xb6, 0x6d, 0xdb, 0xb6, 0x6d, 0xdb,
+ };
static const struct texture rgba_texture =
{
4, 4, 3, DXGI_FORMAT_R8G8B8A8_UNORM,
@@ -3628,6 +3635,7 @@ static void test_texture(void)
static const struct texture bc2_texture = {8, 8, 1, DXGI_FORMAT_BC2_UNORM, {{bc2_data, 2 * 16}}};
static const struct texture bc3_texture = {8, 8, 1, DXGI_FORMAT_BC3_UNORM, {{bc3_data, 2 * 16}}};
static const struct texture bc4_texture = {8, 8, 1, DXGI_FORMAT_BC4_UNORM, {{bc4_data, 2 * 8}}};
+ static const struct texture bc5_texture = {8, 8, 1, DXGI_FORMAT_BC5_UNORM, {{bc5_data, 2 * 16}}};
static const struct texture bc1_texture_srgb = {8, 8, 1, DXGI_FORMAT_BC1_UNORM_SRGB, {{bc1_data, 2 * 8}}};
static const struct texture bc2_texture_srgb = {8, 8, 1, DXGI_FORMAT_BC2_UNORM_SRGB, {{bc2_data, 2 * 16}}};
static const struct texture bc3_texture_srgb = {8, 8, 1, DXGI_FORMAT_BC3_UNORM_SRGB, {{bc3_data, 2 * 16}}};
@@ -3677,6 +3685,13 @@ static void test_texture(void)
0xff0000ff, 0xff0000ff, 0xff000000, 0xff000000,
0xff0000ff, 0xff0000ff, 0xff000000, 0xff000000,
};
+ static const DWORD bc5_colors[] =
+ {
+ 0xff002626, 0xff001010, 0xff007f7f, 0xff007f7f,
+ 0xff001010, 0xff001010, 0xff007f7f, 0xff007f7f,
+ 0xff00ffff, 0xff00ffff, 0xff000000, 0xff000000,
+ 0xff00ffff, 0xff00ffff, 0xff000000, 0xff000000,
+ };
static const DWORD sint8_colors[] =
{
0x7e80807e, 0x7e807e7e, 0x7e807e80, 0x7e7e7e80,
@@ -3712,6 +3727,7 @@ static void test_texture(void)
{&ps_ld, &bc3_texture, D3D10_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc_colors},
{&ps_ld, &bc3_texture, D3D10_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 1.0f, zero_colors},
{&ps_ld, &bc4_texture, D3D10_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc4_colors},
+ {&ps_ld, &bc5_texture, D3D10_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc5_colors},
{&ps_ld, &bc1_texture_srgb, D3D10_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc_colors},
{&ps_ld, &bc2_texture_srgb, D3D10_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc_colors},
{&ps_ld, &bc3_texture_srgb, D3D10_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc_colors},
@@ -3721,6 +3737,7 @@ static void test_texture(void)
{&ps_sample, &bc2_texture, D3D10_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc_colors},
{&ps_sample, &bc3_texture, D3D10_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc_colors},
{&ps_sample, &bc4_texture, D3D10_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc4_colors},
+ {&ps_sample, &bc5_texture, D3D10_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc5_colors},
{&ps_sample, &rgba_texture, D3D10_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, rgba_level_0},
{&ps_sample, &rgba_texture, D3D10_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, D3D10_FLOAT32_MAX, 0.0f, rgba_level_0},
{&ps_sample, &rgba_texture, D3D10_FILTER_MIN_MAG_MIP_POINT, 2.0f, 0.0f, D3D10_FLOAT32_MAX, 0.0f, rgba_level_0},
--
2.4.10
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