[PATCH 08/10] d3d10_1/tests: Port test_create_device() from d3d11.
Józef Kucia
jkucia at codeweavers.com
Fri Mar 4 04:43:34 CST 2016
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/d3d10_1/tests/Makefile.in | 2 +-
dlls/d3d10_1/tests/d3d10_1.c | 175 +++++++++++++++++++++++++++++++++++++++++
2 files changed, 176 insertions(+), 1 deletion(-)
diff --git a/dlls/d3d10_1/tests/Makefile.in b/dlls/d3d10_1/tests/Makefile.in
index f6f17bd..256bb40 100644
--- a/dlls/d3d10_1/tests/Makefile.in
+++ b/dlls/d3d10_1/tests/Makefile.in
@@ -1,5 +1,5 @@
TESTDLL = d3d10_1.dll
-IMPORTS = d3d10_1
+IMPORTS = d3d10_1 user32
C_SRCS = \
d3d10_1.c
diff --git a/dlls/d3d10_1/tests/d3d10_1.c b/dlls/d3d10_1/tests/d3d10_1.c
index c145181..f67896e 100644
--- a/dlls/d3d10_1/tests/d3d10_1.c
+++ b/dlls/d3d10_1/tests/d3d10_1.c
@@ -54,6 +54,180 @@ static ID3D10Device1 *create_device(D3D10_FEATURE_LEVEL1 feature_level)
return NULL;
}
+static void test_create_device(void)
+{
+ D3D10_FEATURE_LEVEL1 feature_level, supported_feature_level;
+ DXGI_SWAP_CHAIN_DESC swapchain_desc, obtained_desc;
+ IDXGISwapChain *swapchain;
+ ID3D10Device1 *device;
+ unsigned int i;
+ ULONG refcount;
+ HWND window;
+ HRESULT hr;
+
+ for (i = 0; i < sizeof(d3d10_feature_levels) / sizeof(*d3d10_feature_levels); ++i)
+ {
+ if (SUCCEEDED(hr = D3D10CreateDevice1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
+ d3d10_feature_levels[i], D3D10_1_SDK_VERSION, &device)))
+ {
+ supported_feature_level = d3d10_feature_levels[i];
+ break;
+ }
+ }
+
+ if (FAILED(hr))
+ {
+ skip("Failed to create HAL device.\n");
+ return;
+ }
+
+ feature_level = ID3D10Device1_GetFeatureLevel(device);
+ ok(feature_level == supported_feature_level, "Got feature level %#x, expected %#x.\n",
+ feature_level, supported_feature_level);
+
+ ID3D10Device1_Release(device);
+
+ hr = D3D10CreateDevice1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
+ supported_feature_level, D3D10_1_SDK_VERSION, NULL);
+ ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+
+ device = (ID3D10Device1 *)0xdeadbeef;
+ hr = D3D10CreateDevice1(NULL, 0xffffffff, NULL, 0,
+ supported_feature_level, D3D10_1_SDK_VERSION, &device);
+ todo_wine ok(hr == E_INVALIDARG, "D3D10CreateDevice1 returned %#x.\n", hr);
+ ok(!device, "Got unexpected device pointer %p.\n", device);
+
+ device = (ID3D10Device1 *)0xdeadbeef;
+ hr = D3D10CreateDevice1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
+ 0, D3D10_1_SDK_VERSION, &device);
+ ok(hr == E_INVALIDARG, "D3D10CreateDevice1 returned %#x.\n", hr);
+ ok(!device, "Got unexpected device pointer %p.\n", device);
+
+ window = CreateWindowA("static", "d3d10_1_test", 0, 0, 0, 0, 0, 0, 0, 0, 0);
+
+ swapchain_desc.BufferDesc.Width = 800;
+ swapchain_desc.BufferDesc.Height = 600;
+ swapchain_desc.BufferDesc.RefreshRate.Numerator = 60;
+ swapchain_desc.BufferDesc.RefreshRate.Denominator = 60;
+ swapchain_desc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
+ swapchain_desc.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED;
+ swapchain_desc.BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED;
+ swapchain_desc.SampleDesc.Count = 1;
+ swapchain_desc.SampleDesc.Quality = 0;
+ swapchain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
+ swapchain_desc.BufferCount = 1;
+ swapchain_desc.OutputWindow = window;
+ swapchain_desc.Windowed = TRUE;
+ swapchain_desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
+ swapchain_desc.Flags = 0;
+
+ hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
+ supported_feature_level, D3D10_1_SDK_VERSION, &swapchain_desc, &swapchain, &device);
+ ok(SUCCEEDED(hr), "D3D10CreateDeviceAndSwapChain1 failed %#x.\n", hr);
+
+ memset(&obtained_desc, 0, sizeof(obtained_desc));
+ hr = IDXGISwapChain_GetDesc(swapchain, &obtained_desc);
+ ok(SUCCEEDED(hr), "GetDesc failed %#x.\n", hr);
+ ok(obtained_desc.BufferDesc.Width == swapchain_desc.BufferDesc.Width,
+ "Got unexpected BufferDesc.Width %u.\n", obtained_desc.BufferDesc.Width);
+ ok(obtained_desc.BufferDesc.Height == swapchain_desc.BufferDesc.Height,
+ "Got unexpected BufferDesc.Height %u.\n", obtained_desc.BufferDesc.Height);
+ todo_wine ok(obtained_desc.BufferDesc.RefreshRate.Numerator == swapchain_desc.BufferDesc.RefreshRate.Numerator,
+ "Got unexpected BufferDesc.RefreshRate.Numerator %u.\n",
+ obtained_desc.BufferDesc.RefreshRate.Numerator);
+ todo_wine ok(obtained_desc.BufferDesc.RefreshRate.Denominator == swapchain_desc.BufferDesc.RefreshRate.Denominator,
+ "Got unexpected BufferDesc.RefreshRate.Denominator %u.\n",
+ obtained_desc.BufferDesc.RefreshRate.Denominator);
+ ok(obtained_desc.BufferDesc.Format == swapchain_desc.BufferDesc.Format,
+ "Got unexpected BufferDesc.Format %#x.\n", obtained_desc.BufferDesc.Format);
+ ok(obtained_desc.BufferDesc.ScanlineOrdering == swapchain_desc.BufferDesc.ScanlineOrdering,
+ "Got unexpected BufferDesc.ScanlineOrdering %#x.\n", obtained_desc.BufferDesc.ScanlineOrdering);
+ ok(obtained_desc.BufferDesc.Scaling == swapchain_desc.BufferDesc.Scaling,
+ "Got unexpected BufferDesc.Scaling %#x.\n", obtained_desc.BufferDesc.Scaling);
+ ok(obtained_desc.SampleDesc.Count == swapchain_desc.SampleDesc.Count,
+ "Got unexpected SampleDesc.Count %u.\n", obtained_desc.SampleDesc.Count);
+ ok(obtained_desc.SampleDesc.Quality == swapchain_desc.SampleDesc.Quality,
+ "Got unexpected SampleDesc.Quality %u.\n", obtained_desc.SampleDesc.Quality);
+ todo_wine ok(obtained_desc.BufferUsage == swapchain_desc.BufferUsage,
+ "Got unexpected BufferUsage %#x.\n", obtained_desc.BufferUsage);
+ ok(obtained_desc.BufferCount == swapchain_desc.BufferCount,
+ "Got unexpected BufferCount %u.\n", obtained_desc.BufferCount);
+ ok(obtained_desc.OutputWindow == swapchain_desc.OutputWindow,
+ "Got unexpected OutputWindow %p.\n", obtained_desc.OutputWindow);
+ ok(obtained_desc.Windowed == swapchain_desc.Windowed,
+ "Got unexpected Windowed %#x.\n", obtained_desc.Windowed);
+ ok(obtained_desc.SwapEffect == swapchain_desc.SwapEffect,
+ "Got unexpected SwapEffect %#x.\n", obtained_desc.SwapEffect);
+ ok(obtained_desc.Flags == swapchain_desc.Flags,
+ "Got unexpected Flags %#x.\n", obtained_desc.Flags);
+
+ refcount = IDXGISwapChain_Release(swapchain);
+ ok(!refcount, "Swapchain has %u references left.\n", refcount);
+
+ feature_level = ID3D10Device1_GetFeatureLevel(device);
+ ok(feature_level == supported_feature_level, "Got feature level %#x, expected %#x.\n",
+ feature_level, supported_feature_level);
+
+ refcount = ID3D10Device1_Release(device);
+ ok(!refcount, "Device has %u references left.\n", refcount);
+
+ hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
+ supported_feature_level, D3D10_1_SDK_VERSION, NULL, NULL, &device);
+ ok(SUCCEEDED(hr), "D3D10CreateDeviceAndSwapChain1 failed %#x.\n", hr);
+ refcount = ID3D10Device1_Release(device);
+ ok(!refcount, "Device has %u references left.\n", refcount);
+
+ hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
+ supported_feature_level, D3D10_1_SDK_VERSION, NULL, NULL, NULL);
+ ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+
+ hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
+ supported_feature_level, D3D10_1_SDK_VERSION, &swapchain_desc, NULL, NULL);
+ ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+
+ swapchain = (IDXGISwapChain *)0xdeadbeef;
+ device = (ID3D10Device1 *)0xdeadbeef;
+ hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
+ 0, D3D10_1_SDK_VERSION, &swapchain_desc, &swapchain, &device);
+ ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+ ok(!swapchain, "Got unexpected swapchain pointer %p.\n", swapchain);
+ ok(!device, "Got unexpected device pointer %p.\n", device);
+
+ swapchain = (IDXGISwapChain *)0xdeadbeef;
+ hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
+ supported_feature_level, D3D10_1_SDK_VERSION, &swapchain_desc, &swapchain, NULL);
+ ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+ ok(!swapchain, "Got unexpected swapchain pointer %p.\n", swapchain);
+
+ swapchain_desc.OutputWindow = NULL;
+ hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
+ supported_feature_level, D3D10_1_SDK_VERSION, &swapchain_desc, NULL, &device);
+ ok(SUCCEEDED(hr), "D3D10CreateDeviceAndSwapChain1 failed %#x.\n", hr);
+ refcount = ID3D10Device1_Release(device);
+ ok(!refcount, "Device has %u references left.\n", refcount);
+
+ swapchain = (IDXGISwapChain *)0xdeadbeef;
+ device = (ID3D10Device1 *)0xdeadbeef;
+ swapchain_desc.OutputWindow = NULL;
+ hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
+ supported_feature_level, D3D10_1_SDK_VERSION, &swapchain_desc, &swapchain, &device);
+ todo_wine ok(hr == DXGI_ERROR_INVALID_CALL, "D3D10CreateDeviceAndSwapChain1 returned %#x.\n", hr);
+ ok(!swapchain, "Got unexpected swapchain pointer %p.\n", swapchain);
+ ok(!device, "Got unexpected device pointer %p.\n", device);
+
+ swapchain = (IDXGISwapChain *)0xdeadbeef;
+ device = (ID3D10Device1 *)0xdeadbeef;
+ swapchain_desc.OutputWindow = window;
+ swapchain_desc.BufferDesc.Format = DXGI_FORMAT_BC5_UNORM;
+ hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
+ supported_feature_level, D3D10_1_SDK_VERSION, &swapchain_desc, &swapchain, &device);
+ todo_wine ok(hr == E_INVALIDARG, "D3D10CreateDeviceAndSwapChain1 returned %#x.\n", hr);
+ ok(!swapchain, "Got unexpected swapchain pointer %p.\n", swapchain);
+ ok(!device, "Got unexpected device pointer %p.\n", device);
+
+ DestroyWindow(window);
+}
+
static void test_device_interfaces(void)
{
IDXGIAdapter *dxgi_adapter;
@@ -452,6 +626,7 @@ static void test_create_blend_state(void)
START_TEST(d3d10_1)
{
+ test_create_device();
test_device_interfaces();
test_create_shader_resource_view();
test_create_blend_state();
--
2.4.10
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