[PATCH] wined3d: Limit amount of video memory for older Windows versions.
Józef Kucia
jkucia at codeweavers.com
Fri Mar 11 06:28:03 CST 2016
This should affect only 32-bit applications when the emulated
Windows version is set to "Windows 2003" or older.
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
For bug 39878 https://bugs.winehq.org/show_bug.cgi?id=39878
---
dlls/wined3d/directx.c | 12 ++++++++++++
1 file changed, 12 insertions(+)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 60fb5ac..1aea568 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -1510,6 +1510,18 @@ static void init_driver_info(struct wined3d_driver_info *driver_info,
driver = DRIVER_UNKNOWN;
}
+ /**
+ * Diablo 2 crashes when the amount of video memory is greater than 0x7fffffff.
+ * In order to avoid this application bug we limit the amount of video memory
+ * to LONG_MAX for older Windows versions.
+ */
+ if (os_version.dwMajorVersion <= 5 && os_version.dwMinorVersion <= 2
+ && driver_info->vram_bytes > LONG_MAX)
+ {
+ TRACE("Limiting amount of video memory to %#lx bytes for OS version older than Vista.\n", LONG_MAX);
+ driver_info->vram_bytes = LONG_MAX;
+ }
+
if (wined3d_settings.emulated_textureram)
{
TRACE("Overriding amount of video memory with 0x%s bytes.\n",
--
2.4.10
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