[PATCH 03/12] d3d11/tests: Add more create texture tests.
Józef Kucia
jkucia at codeweavers.com
Tue Mar 15 04:52:44 CDT 2016
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/d3d11/tests/d3d11.c | 9 +++++++++
1 file changed, 9 insertions(+)
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index d707067..ebed409 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -759,6 +759,9 @@ static void test_create_texture2d(void)
{DXGI_FORMAT_R8G8_TYPELESS, D3D11_BIND_SHADER_RESOURCE, TRUE, FALSE},
{DXGI_FORMAT_R16_TYPELESS, D3D11_BIND_SHADER_RESOURCE, TRUE, FALSE},
{DXGI_FORMAT_R8_TYPELESS, D3D11_BIND_SHADER_RESOURCE, TRUE, FALSE},
+ {DXGI_FORMAT_R8G8B8A8_UNORM, D3D11_BIND_DEPTH_STENCIL, FALSE, TRUE},
+ {DXGI_FORMAT_D24_UNORM_S8_UINT, D3D11_BIND_RENDER_TARGET, FALSE, TRUE},
+ {DXGI_FORMAT_D32_FLOAT, D3D11_BIND_RENDER_TARGET, FALSE, TRUE},
};
if (!(device = create_device(NULL)))
@@ -1065,9 +1068,15 @@ static void test_create_texture3d(void)
}
tests[] =
{
+ {DXGI_FORMAT_R32G32B32A32_TYPELESS, D3D11_BIND_VERTEX_BUFFER, FALSE, TRUE},
+ {DXGI_FORMAT_R32G32B32A32_TYPELESS, D3D11_BIND_INDEX_BUFFER, FALSE, TRUE},
+ {DXGI_FORMAT_R32G32B32A32_TYPELESS, D3D11_BIND_CONSTANT_BUFFER, FALSE, TRUE},
{DXGI_FORMAT_R32G32B32A32_TYPELESS, D3D11_BIND_SHADER_RESOURCE, TRUE, FALSE},
{DXGI_FORMAT_R16G16B16A16_TYPELESS, D3D11_BIND_SHADER_RESOURCE, TRUE, FALSE},
{DXGI_FORMAT_R10G10B10A2_TYPELESS, D3D11_BIND_SHADER_RESOURCE, TRUE, FALSE},
+ {DXGI_FORMAT_R8G8B8A8_UNORM, D3D11_BIND_DEPTH_STENCIL, FALSE, TRUE},
+ {DXGI_FORMAT_D24_UNORM_S8_UINT, D3D11_BIND_RENDER_TARGET, FALSE, TRUE},
+ {DXGI_FORMAT_D32_FLOAT, D3D11_BIND_RENDER_TARGET, FALSE, TRUE},
};
if (!(device = create_device(NULL)))
--
2.4.10
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