[PATCH 1/5] wined3d: Add extension detection for ARB_copy_buffer.
Józef Kucia
jkucia at codeweavers.com
Fri Mar 18 06:30:52 CDT 2016
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/wined3d/directx.c | 4 ++++
dlls/wined3d/wined3d_gl.h | 1 +
2 files changed, 5 insertions(+)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index da66aac..b65af98 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -109,6 +109,7 @@ static const struct wined3d_extension_map gl_extension_map[] =
/* ARB */
{"GL_ARB_blend_func_extended", ARB_BLEND_FUNC_EXTENDED },
{"GL_ARB_color_buffer_float", ARB_COLOR_BUFFER_FLOAT },
+ {"GL_ARB_copy_buffer", ARB_COPY_BUFFER },
{"GL_ARB_debug_output", ARB_DEBUG_OUTPUT },
{"GL_ARB_depth_buffer_float", ARB_DEPTH_BUFFER_FLOAT },
{"GL_ARB_depth_texture", ARB_DEPTH_TEXTURE },
@@ -2491,6 +2492,8 @@ static void load_gl_funcs(struct wined3d_gl_info *gl_info)
USE_GL_FUNC(glGetFragDataIndex)
/* GL_ARB_color_buffer_float */
USE_GL_FUNC(glClampColorARB)
+ /* GL_ARB_copy_buffer */
+ USE_GL_FUNC(glCopyBufferSubData)
/* GL_ARB_debug_output */
USE_GL_FUNC(glDebugMessageCallbackARB)
USE_GL_FUNC(glDebugMessageControlARB)
@@ -3444,6 +3447,7 @@ static BOOL wined3d_adapter_init_gl_caps(struct wined3d_adapter *adapter, DWORD
* EXT_framebuffer_multisample and EXT_packed_depth_stencil
* are integrated into ARB_framebuffer_object. */
+ {ARB_COPY_BUFFER, MAKEDWORD_VERSION(3, 1)},
{ARB_DRAW_INSTANCED, MAKEDWORD_VERSION(3, 1)},
{ARB_UNIFORM_BUFFER_OBJECT, MAKEDWORD_VERSION(3, 1)},
{EXT_TEXTURE_SNORM, MAKEDWORD_VERSION(3, 1)},
diff --git a/dlls/wined3d/wined3d_gl.h b/dlls/wined3d/wined3d_gl.h
index e344ff1..8943cb0 100644
--- a/dlls/wined3d/wined3d_gl.h
+++ b/dlls/wined3d/wined3d_gl.h
@@ -45,6 +45,7 @@ enum wined3d_gl_extension
/* ARB */
ARB_BLEND_FUNC_EXTENDED,
ARB_COLOR_BUFFER_FLOAT,
+ ARB_COPY_BUFFER,
ARB_DEBUG_OUTPUT,
ARB_DEPTH_BUFFER_FLOAT,
ARB_DEPTH_TEXTURE,
--
2.4.10
More information about the wine-patches
mailing list