[PATCH 2/6] d3d11: Use %#x for tracing the feature level in layer_set_feature_level().
Henri Verbeet
hverbeet at codeweavers.com
Wed Mar 23 11:58:20 CDT 2016
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/d3d11/d3d11_main.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d3d11/d3d11_main.c b/dlls/d3d11/d3d11_main.c
index ebd4808..3c21037 100644
--- a/dlls/d3d11/d3d11_main.c
+++ b/dlls/d3d11/d3d11_main.c
@@ -106,7 +106,7 @@ static void WINAPI layer_set_feature_level(enum dxgi_device_layer_id id, void *d
{
struct d3d_device *d3d_device = device;
- TRACE("id %#x, device %p, feature_level %u.\n", id, device, feature_level);
+ TRACE("id %#x, device %p, feature_level %#x.\n", id, device, feature_level);
if (id != DXGI_DEVICE_LAYER_D3D10_DEVICE)
{
--
2.1.4
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