[PATCH 2/6] d3d11: Use %#x for tracing the feature level in layer_set_feature_level().

Henri Verbeet hverbeet at codeweavers.com
Wed Mar 23 11:58:20 CDT 2016


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/d3d11/d3d11_main.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/d3d11/d3d11_main.c b/dlls/d3d11/d3d11_main.c
index ebd4808..3c21037 100644
--- a/dlls/d3d11/d3d11_main.c
+++ b/dlls/d3d11/d3d11_main.c
@@ -106,7 +106,7 @@ static void WINAPI layer_set_feature_level(enum dxgi_device_layer_id id, void *d
 {
     struct d3d_device *d3d_device = device;
 
-    TRACE("id %#x, device %p, feature_level %u.\n", id, device, feature_level);
+    TRACE("id %#x, device %p, feature_level %#x.\n", id, device, feature_level);
 
     if (id != DXGI_DEVICE_LAYER_D3D10_DEVICE)
     {
-- 
2.1.4




More information about the wine-patches mailing list