[v7 3/7] d3dx9: Implement preshaders disassembly dump.
Paul Gofman
gofmanp at gmail.com
Mon Mar 28 02:20:23 CDT 2016
Signed-off-by: Paul Gofman <gofmanp at gmail.com>
---
Changes
- Modified table_symbol to match new enum PRES_REG_TABLES;
dlls/d3dx9_36/preshader.c | 73 ++++++++++++++++++++++++++++++++++++++++++++++-
1 file changed, 72 insertions(+), 1 deletion(-)
diff --git a/dlls/d3dx9_36/preshader.c b/dlls/d3dx9_36/preshader.c
index 1c2d7a7..c5fb814 100644
--- a/dlls/d3dx9_36/preshader.c
+++ b/dlls/d3dx9_36/preshader.c
@@ -87,6 +87,11 @@ table_info[] =
{sizeof(float), 4, PRES_VT_FLOAT } /* PRES_REGTAB_REG */
};
+static const char *table_symbol[] =
+{
+ "imm", "c", "oc", "ob", "oi", "r", "(null)",
+};
+
static const enum pres_reg_tables pres_regset2table[] =
{
PRES_REGTAB_OBCONST, /* D3DXRS_BOOL */
@@ -375,6 +380,65 @@ static void update_table_sizes_consts(unsigned int *table_sizes, struct d3dx_con
}
}
+static void dump_arg(struct d3dx_regstore *rs, struct d3dx_pres_operand *arg, int component_count)
+{
+ static const char *xyzw_str = "xyzw";
+ unsigned int i, table;
+
+ table = arg->table;
+ if (table == PRES_REGTAB_IMMED)
+ {
+ TRACE("(");
+ for (i = 0; i < component_count; ++i)
+ TRACE(i < component_count - 1 ? "%.16e, " : "%.16e",
+ ((double *)rs->tables[PRES_REGTAB_IMMED])[arg->offset + i]);
+ TRACE(")");
+ }
+ else
+ {
+ TRACE("%s%u.", table_symbol[table], get_reg_offset(table, arg->offset));
+ for (i = 0; i < component_count; ++i)
+ TRACE("%c", xyzw_str[(arg->offset + i) % 4]);
+ }
+}
+
+static void dump_registers(struct d3dx_const_tab *ctab)
+{
+ unsigned int table, i;
+
+ for (i = 0; i < ctab->input_count; ++i)
+ {
+ table = ctab->regset2table[ctab->inputs[i].RegisterSet];
+ TRACE("// %-12s %s%-4u %u\n", ctab->inputs_param[i] ? ctab->inputs_param[i]->name : "(nil)",
+ table_symbol[table], ctab->inputs[i].RegisterIndex, ctab->inputs[i].RegisterCount);
+ }
+}
+
+static void dump_ins(struct d3dx_regstore *rs, struct d3dx_pres_ins *ins)
+{
+ unsigned int i;
+
+ TRACE(" %s ", pres_op_info[ins->op].mnem);
+ dump_arg(rs, &ins->output, pres_op_info[ins->op].func_all_comps ? 1 : ins->component_count);
+ for (i = 0; i < pres_op_info[ins->op].input_count; ++i)
+ {
+ TRACE(", ");
+ dump_arg(rs, &ins->inputs[i], ins->scalar_op && !i ? 1 : ins->component_count);
+ }
+ TRACE("\n");
+}
+
+static void dump_preshader(struct d3dx_preshader *pres)
+{
+ unsigned int i;
+
+ TRACE("// Preshader registers:\n");
+ dump_registers(&pres->inputs);
+ TRACE(" preshader\n");
+ for (i = 0; i < pres->ins_count; ++i)
+ dump_ins(&pres->regs, &pres->ins[i]);
+}
+
static HRESULT parse_preshader(struct d3dx_preshader *pres, unsigned int *ptr, struct d3dx9_base_effect *base)
{
unsigned int *p;
@@ -532,8 +596,15 @@ HRESULT d3dx_create_param_eval(struct d3dx9_base_effect *base_effect, void *byte
}
if (TRACE_ON(d3dx))
+ {
dump_bytecode(byte_code, byte_code_size);
-
+ dump_preshader(&peval->pres);
+ if (shader)
+ {
+ TRACE("// Shader registers:\n");
+ dump_registers(&peval->shader_inputs);
+ }
+ }
*peval_out = peval;
TRACE("retval %u, *peval_out %p.\n", D3D_OK, *peval_out);
return D3D_OK;
--
2.5.5
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