ddraw: Use IsRectEmpty() instead of open coding it.

Michael Stefaniuc mstefani at redhat.de
Tue May 3 14:43:55 CDT 2016


Signed-off-by: Michael Stefaniuc <mstefani at redhat.de>
---
 dlls/ddraw/device.c | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c
index 80a2f0b..1edf8fe 100644
--- a/dlls/ddraw/device.c
+++ b/dlls/ddraw/device.c
@@ -6118,8 +6118,7 @@ static HRESULT d3d_device7_Load(IDirect3DDevice7 *iface, IDirectDrawSurface7 *ds
      * for it may be divided. If any dimension of dest is larger than source, it can't be
      * mip level subset, so an error can be returned early.
      */
-    if (srcrect.left >= srcrect.right || srcrect.top >= srcrect.bottom ||
-        srcrect.right > src->surface_desc.dwWidth ||
+    if (IsRectEmpty(&srcrect) || srcrect.right > src->surface_desc.dwWidth ||
         srcrect.bottom > src->surface_desc.dwHeight ||
         destpoint.x + srcrect.right - srcrect.left > src->surface_desc.dwWidth ||
         destpoint.y + srcrect.bottom - srcrect.top > src->surface_desc.dwHeight ||
-- 
2.4.11



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