ddraw: Use IsRectEmpty() instead of open coding it.
Michael Stefaniuc
mstefani at redhat.de
Tue May 3 14:43:55 CDT 2016
Signed-off-by: Michael Stefaniuc <mstefani at redhat.de>
---
dlls/ddraw/device.c | 3 +--
1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c
index 80a2f0b..1edf8fe 100644
--- a/dlls/ddraw/device.c
+++ b/dlls/ddraw/device.c
@@ -6118,8 +6118,7 @@ static HRESULT d3d_device7_Load(IDirect3DDevice7 *iface, IDirectDrawSurface7 *ds
* for it may be divided. If any dimension of dest is larger than source, it can't be
* mip level subset, so an error can be returned early.
*/
- if (srcrect.left >= srcrect.right || srcrect.top >= srcrect.bottom ||
- srcrect.right > src->surface_desc.dwWidth ||
+ if (IsRectEmpty(&srcrect) || srcrect.right > src->surface_desc.dwWidth ||
srcrect.bottom > src->surface_desc.dwHeight ||
destpoint.x + srcrect.right - srcrect.left > src->surface_desc.dwWidth ||
destpoint.y + srcrect.bottom - srcrect.top > src->surface_desc.dwHeight ||
--
2.4.11
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