[PATCH 2/2] d3dx11: Move D3DX11CreateTextureFromMemory to texture.c.
Matteo Bruni
mbruni at codeweavers.com
Fri Nov 4 09:43:22 CDT 2016
From: Andrey Gusev <andrey.goosev at gmail.com>
Signed-off-by: Andrey Gusev <andrey.goosev at gmail.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
dlls/d3dx11_43/async.c | 10 ----------
dlls/d3dx11_43/texture.c | 10 ++++++++++
2 files changed, 10 insertions(+), 10 deletions(-)
diff --git a/dlls/d3dx11_43/async.c b/dlls/d3dx11_43/async.c
index 6eb2a10..b33c235 100644
--- a/dlls/d3dx11_43/async.c
+++ b/dlls/d3dx11_43/async.c
@@ -65,13 +65,3 @@ HRESULT WINAPI D3DX11CompileFromFileW(const WCHAR *filename, const D3D10_SHADER_
return E_NOTIMPL;
}
-
-HRESULT WINAPI D3DX11CreateTextureFromMemory(ID3D11Device *device, const void *data,
- SIZE_T data_size, D3DX11_IMAGE_LOAD_INFO *load_info, ID3DX11ThreadPump *pump,
- ID3D11Resource **texture, HRESULT *hresult)
-{
- FIXME("device %p, data %p, data_size %lu, load_info %p, pump %p, texture %p, hresult %p stub.\n",
- device, data, data_size, load_info, pump, texture, hresult);
-
- return E_NOTIMPL;
-}
diff --git a/dlls/d3dx11_43/texture.c b/dlls/d3dx11_43/texture.c
index 832f64f..65598a6 100644
--- a/dlls/d3dx11_43/texture.c
+++ b/dlls/d3dx11_43/texture.c
@@ -25,6 +25,16 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
+HRESULT WINAPI D3DX11CreateTextureFromMemory(ID3D11Device *device, const void *data,
+ SIZE_T data_size, D3DX11_IMAGE_LOAD_INFO *load_info, ID3DX11ThreadPump *pump,
+ ID3D11Resource **texture, HRESULT *hresult)
+{
+ FIXME("device %p, data %p, data_size %lu, load_info %p, pump %p, texture %p, hresult %p stub.\n",
+ device, data, data_size, load_info, pump, texture, hresult);
+
+ return E_NOTIMPL;
+}
+
HRESULT WINAPI D3DX11SaveTextureToMemory(ID3D11DeviceContext *context, ID3D11Resource *texture,
D3DX11_IMAGE_FILE_FORMAT format, ID3D10Blob **buffer, UINT flags)
{
--
2.7.3
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