[PATCH 1/7] wined3d: Extend wined3d_texture_upload_data() to support partial uploads.
Józef Kucia
joseph.kucia at gmail.com
Mon Nov 14 10:31:16 CST 2016
From: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/wined3d/device.c | 2 +-
dlls/wined3d/texture.c | 49 ++++++++++++++++++++++++++++--------------
dlls/wined3d/wined3d_private.h | 8 +++----
3 files changed, 38 insertions(+), 21 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index d7349fcf..e2ae908 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -3602,7 +3602,7 @@ static HRESULT wined3d_device_update_texture_3d(struct wined3d_device *device,
data.buffer_object = 0;
data.addr = src.data;
- wined3d_texture_upload_data(dst_texture, i, context, &data, src.row_pitch, src.slice_pitch);
+ wined3d_texture_upload_data(dst_texture, i, context, NULL, &data, src.row_pitch, src.slice_pitch);
wined3d_texture_invalidate_location(dst_texture, i, ~WINED3D_LOCATION_TEXTURE_RGB);
if (FAILED(hr = wined3d_resource_unmap(&src_texture->resource, src_level + i)))
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c
index c82016e5..59468f5 100644
--- a/dlls/wined3d/texture.c
+++ b/dlls/wined3d/texture.c
@@ -1436,24 +1436,37 @@ HRESULT CDECL wined3d_texture_add_dirty_region(struct wined3d_texture *texture,
}
void wined3d_texture_upload_data(struct wined3d_texture *texture, unsigned int sub_resource_idx,
- const struct wined3d_context *context, const struct wined3d_const_bo_address *data,
- unsigned int row_pitch, unsigned int slice_pitch)
+ const struct wined3d_context *context, const struct wined3d_box *box,
+ const struct wined3d_const_bo_address *data, unsigned int row_pitch, unsigned int slice_pitch)
{
texture->texture_ops->texture_upload_data(texture, sub_resource_idx,
- context, data, row_pitch, slice_pitch);
+ context, box, data, row_pitch, slice_pitch);
}
static void texture2d_upload_data(struct wined3d_texture *texture, unsigned int sub_resource_idx,
- const struct wined3d_context *context, const struct wined3d_const_bo_address *data,
- unsigned int row_pitch, unsigned int slice_pitch)
+ const struct wined3d_context *context, const struct wined3d_box *box,
+ const struct wined3d_const_bo_address *data, unsigned int row_pitch, unsigned int slice_pitch)
{
- static const POINT dst_point = {0, 0};
unsigned int texture_level;
+ POINT dst_point;
RECT src_rect;
- texture_level = sub_resource_idx % texture->level_count;
- SetRect(&src_rect, 0, 0, wined3d_texture_get_level_width(texture, texture_level),
- wined3d_texture_get_level_height(texture, texture_level));
+ src_rect.left = 0;
+ src_rect.top = 0;
+ if (box)
+ {
+ dst_point.x = box->left;
+ dst_point.y = box->top;
+ src_rect.right = box->right - box->left;
+ src_rect.bottom = box->bottom - box->top;
+ }
+ else
+ {
+ dst_point.x = dst_point.y = 0;
+ texture_level = sub_resource_idx % texture->level_count;
+ src_rect.right = wined3d_texture_get_level_width(texture, texture_level);
+ src_rect.bottom = wined3d_texture_get_level_height(texture, texture_level);
+ }
wined3d_surface_upload_data(texture->sub_resources[sub_resource_idx].u.surface, context->gl_info,
texture->resource.format, &src_rect, row_pitch, &dst_point, FALSE, data);
@@ -2093,8 +2106,8 @@ static HRESULT texture_init(struct wined3d_texture *texture, const struct wined3
* correct texture. */
/* Context activation is done by the caller. */
static void texture3d_upload_data(struct wined3d_texture *texture, unsigned int sub_resource_idx,
- const struct wined3d_context *context, const struct wined3d_const_bo_address *data,
- unsigned int row_pitch, unsigned int slice_pitch)
+ const struct wined3d_context *context, const struct wined3d_box *box,
+ const struct wined3d_const_bo_address *data, unsigned int row_pitch, unsigned int slice_pitch)
{
const struct wined3d_format *format = texture->resource.format;
unsigned int level = sub_resource_idx % texture->level_count;
@@ -2104,8 +2117,12 @@ static void texture3d_upload_data(struct wined3d_texture *texture, unsigned int
const void *mem = data->addr;
void *converted_mem = NULL;
- TRACE("texture %p, sub_resource_idx %u, context %p, data {%#x:%p}, row_pitch %#x, slice_pitch %#x.\n",
- texture, sub_resource_idx, context, data->buffer_object, data->addr, row_pitch, slice_pitch);
+ TRACE("texture %p, sub_resource_idx %u, context %p, box %s, data {%#x:%p}, row_pitch %#x, slice_pitch %#x.\n",
+ texture, sub_resource_idx, context, debug_box(box),
+ data->buffer_object, data->addr, row_pitch, slice_pitch);
+
+ if (box)
+ FIXME("Partial upload not supported yet.\n");
width = wined3d_texture_get_level_width(texture, level);
height = wined3d_texture_get_level_height(texture, level);
@@ -2208,7 +2225,7 @@ static void texture3d_srgb_transfer(struct wined3d_texture *texture, unsigned in
texture3d_download_data(texture, sub_resource_idx, context, &data);
wined3d_texture_bind_and_dirtify(texture, context, dest_is_srgb);
texture3d_upload_data(texture, sub_resource_idx, context,
- wined3d_const_bo_address(&data), row_pitch, slice_pitch);
+ NULL, wined3d_const_bo_address(&data), row_pitch, slice_pitch);
HeapFree(GetProcessHeap(), 0, data.addr);
}
@@ -2261,7 +2278,7 @@ static BOOL texture3d_load_location(struct wined3d_texture *texture, unsigned in
wined3d_texture_bind_and_dirtify(texture, context,
location == WINED3D_LOCATION_TEXTURE_SRGB);
wined3d_texture_get_pitch(texture, sub_resource_idx, &row_pitch, &slice_pitch);
- texture3d_upload_data(texture, sub_resource_idx, context, &data, row_pitch, slice_pitch);
+ texture3d_upload_data(texture, sub_resource_idx, context, NULL, &data, row_pitch, slice_pitch);
}
else if (sub_resource->locations & WINED3D_LOCATION_BUFFER)
{
@@ -2269,7 +2286,7 @@ static BOOL texture3d_load_location(struct wined3d_texture *texture, unsigned in
wined3d_texture_bind_and_dirtify(texture, context,
location == WINED3D_LOCATION_TEXTURE_SRGB);
wined3d_texture_get_pitch(texture, sub_resource_idx, &row_pitch, &slice_pitch);
- texture3d_upload_data(texture, sub_resource_idx, context, &data, row_pitch, slice_pitch);
+ texture3d_upload_data(texture, sub_resource_idx, context, NULL, &data, row_pitch, slice_pitch);
}
else if (sub_resource->locations & WINED3D_LOCATION_TEXTURE_RGB)
{
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 6e742f6..60d86a0 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2647,8 +2647,8 @@ struct gl_texture
struct wined3d_texture_ops
{
void (*texture_upload_data)(struct wined3d_texture *texture, unsigned int sub_resource_idx,
- const struct wined3d_context *context, const struct wined3d_const_bo_address *data,
- unsigned int row_pitch, unsigned int slice_pitch);
+ const struct wined3d_context *context, const struct wined3d_box *box,
+ const struct wined3d_const_bo_address *data, unsigned int row_pitch, unsigned int slice_pitch);
BOOL (*texture_load_location)(struct wined3d_texture *texture, unsigned int sub_resource_idx,
struct wined3d_context *context, DWORD location);
void (*texture_prepare_texture)(struct wined3d_texture *texture,
@@ -2805,8 +2805,8 @@ void wined3d_texture_set_swapchain(struct wined3d_texture *texture,
void wined3d_texture_unmap_bo_address(const struct wined3d_bo_address *data,
const struct wined3d_gl_info *gl_info, GLenum binding) DECLSPEC_HIDDEN;
void wined3d_texture_upload_data(struct wined3d_texture *texture, unsigned int sub_resource_idx,
- const struct wined3d_context *context, const struct wined3d_const_bo_address *data,
- unsigned int row_pitch, unsigned int slice_pitch) DECLSPEC_HIDDEN;
+ const struct wined3d_context *context, const struct wined3d_box *box,
+ const struct wined3d_const_bo_address *data, unsigned int row_pitch, unsigned int slice_pitch) DECLSPEC_HIDDEN;
void wined3d_texture_validate_location(struct wined3d_texture *texture,
unsigned int sub_resource_idx, DWORD location) DECLSPEC_HIDDEN;
--
2.10.2
More information about the wine-patches
mailing list