[PATCH 1/5] d3d10core/tests: Port test_occlusion_query() from d3d11.
Józef Kucia
jkucia at codeweavers.com
Fri Nov 25 05:17:52 CST 2016
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/d3d10core/tests/device.c | 163 ++++++++++++++++++++++++++++++++++++++++++
1 file changed, 163 insertions(+)
diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c
index 1952a87..d879554 100644
--- a/dlls/d3d10core/tests/device.c
+++ b/dlls/d3d10core/tests/device.c
@@ -3656,6 +3656,168 @@ static void test_create_query(void)
ok(!refcount, "Device has %u references left.\n", refcount);
}
+static void test_occlusion_query(void)
+{
+ static const struct vec4 red = {1.0f, 0.0f, 0.0f, 1.0f};
+ static const float white[] = {1.0f, 1.0f, 1.0f, 1.0f};
+
+ struct d3d10core_test_context test_context;
+ D3D10_TEXTURE2D_DESC texture_desc;
+ ID3D10RenderTargetView *rtv;
+ D3D10_QUERY_DESC query_desc;
+ ID3D10Asynchronous *query;
+ unsigned int data_size, i;
+ ID3D10Texture2D *texture;
+ ID3D10Device *device;
+ D3D10_VIEWPORT vp;
+ union
+ {
+ UINT64 uint;
+ DWORD dword[2];
+ } data;
+ HRESULT hr;
+
+ if (!init_test_context(&test_context))
+ return;
+
+ device = test_context.device;
+
+ ID3D10Device_ClearRenderTargetView(device, test_context.backbuffer_rtv, white);
+
+ query_desc.Query = D3D10_QUERY_OCCLUSION;
+ query_desc.MiscFlags = 0;
+ hr = ID3D10Device_CreateQuery(device, &query_desc, (ID3D10Query **)&query);
+ ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
+ data_size = ID3D10Asynchronous_GetDataSize(query);
+ ok(data_size == sizeof(data), "Got unexpected data size %u.\n", data_size);
+
+ hr = ID3D10Asynchronous_GetData(query, NULL, 0, 0);
+ todo_wine ok(hr == DXGI_ERROR_INVALID_CALL, "Got unexpected hr %#x.\n", hr);
+ hr = ID3D10Asynchronous_GetData(query, &data, sizeof(data), 0);
+ todo_wine ok(hr == DXGI_ERROR_INVALID_CALL, "Got unexpected hr %#x.\n", hr);
+
+ ID3D10Asynchronous_End(query);
+ ID3D10Asynchronous_Begin(query);
+ ID3D10Asynchronous_Begin(query);
+
+ hr = ID3D10Asynchronous_GetData(query, NULL, 0, 0);
+ todo_wine ok(hr == DXGI_ERROR_INVALID_CALL, "Got unexpected hr %#x.\n", hr);
+ hr = ID3D10Asynchronous_GetData(query, &data, sizeof(data), 0);
+ todo_wine ok(hr == DXGI_ERROR_INVALID_CALL, "Got unexpected hr %#x.\n", hr);
+
+ draw_color_quad(&test_context, &red);
+
+ ID3D10Asynchronous_End(query);
+ for (i = 0; i < 500; ++i)
+ {
+ if ((hr = ID3D10Asynchronous_GetData(query, NULL, 0, 0)) != S_FALSE)
+ break;
+ Sleep(10);
+ }
+ ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
+
+ memset(&data, 0xff, sizeof(data));
+ hr = ID3D10Asynchronous_GetData(query, &data, sizeof(data), 0);
+ ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
+ ok(data.uint == 640 * 480, "Got unexpected query result 0x%08x%08x.\n", data.dword[1], data.dword[0]);
+
+ memset(&data, 0xff, sizeof(data));
+ hr = ID3D10Asynchronous_GetData(query, &data, sizeof(DWORD), 0);
+ ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+ hr = ID3D10Asynchronous_GetData(query, &data, sizeof(WORD), 0);
+ ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+ hr = ID3D10Asynchronous_GetData(query, &data, sizeof(data) - 1, 0);
+ ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+ hr = ID3D10Asynchronous_GetData(query, &data, sizeof(data) + 1, 0);
+ ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+ ok(data.dword[0] == 0xffffffff && data.dword[1] == 0xffffffff,
+ "Data was modified 0x%08x%08x.\n", data.dword[1], data.dword[0]);
+
+ memset(&data, 0xff, sizeof(data));
+ hr = ID3D10Asynchronous_GetData(query, &data, 0, 0);
+ ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
+ ok(data.dword[0] == 0xffffffff && data.dword[1] == 0xffffffff,
+ "Data was modified 0x%08x%08x.\n", data.dword[1], data.dword[0]);
+
+ hr = ID3D10Asynchronous_GetData(query, NULL, sizeof(DWORD), 0);
+ ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+ hr = ID3D10Asynchronous_GetData(query, NULL, sizeof(data), 0);
+ ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+
+ ID3D10Asynchronous_Begin(query);
+ ID3D10Asynchronous_End(query);
+ ID3D10Asynchronous_End(query);
+
+ for (i = 0; i < 500; ++i)
+ {
+ if ((hr = ID3D10Asynchronous_GetData(query, NULL, 0, 0)) != S_FALSE)
+ break;
+ Sleep(10);
+ }
+ ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
+
+ data.dword[0] = 0x12345678;
+ data.dword[1] = 0x12345678;
+ hr = ID3D10Asynchronous_GetData(query, NULL, 0, 0);
+ ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
+ hr = ID3D10Asynchronous_GetData(query, &data, sizeof(data), 0);
+ ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
+ ok(!data.uint, "Got unexpected query result 0x%08x%08x.\n", data.dword[1], data.dword[0]);
+
+ texture_desc.Width = D3D10_REQ_TEXTURE2D_U_OR_V_DIMENSION;
+ texture_desc.Height = D3D10_REQ_TEXTURE2D_U_OR_V_DIMENSION;
+ texture_desc.MipLevels = 1;
+ texture_desc.ArraySize = 1;
+ texture_desc.Format = DXGI_FORMAT_R8_UNORM;
+ texture_desc.SampleDesc.Count = 1;
+ texture_desc.SampleDesc.Quality = 0;
+ texture_desc.Usage = D3D10_USAGE_DEFAULT;
+ texture_desc.BindFlags = D3D10_BIND_RENDER_TARGET;
+ texture_desc.CPUAccessFlags = 0;
+ texture_desc.MiscFlags = 0;
+ hr = ID3D10Device_CreateTexture2D(device, &texture_desc, NULL, &texture);
+ ok(SUCCEEDED(hr), "Failed to create texture, hr %#x.\n", hr);
+ hr = ID3D10Device_CreateRenderTargetView(device, (ID3D10Resource *)texture, NULL, &rtv);
+ ok(SUCCEEDED(hr), "Failed to create render target view, hr %#x.\n", hr);
+
+ ID3D10Device_OMSetRenderTargets(device, 1, &rtv, NULL);
+ vp.TopLeftX = 0;
+ vp.TopLeftY = 0;
+ vp.Width = texture_desc.Width;
+ vp.Height = texture_desc.Height;
+ vp.MinDepth = 0.0f;
+ vp.MaxDepth = 1.0f;
+ ID3D10Device_RSSetViewports(device, 1, &vp);
+
+ ID3D10Asynchronous_Begin(query);
+ for (i = 0; i < 100; i++)
+ draw_color_quad(&test_context, &red);
+ ID3D10Asynchronous_End(query);
+
+ for (i = 0; i < 500; ++i)
+ {
+ if ((hr = ID3D10Asynchronous_GetData(query, NULL, 0, 0)) != S_FALSE)
+ break;
+ Sleep(10);
+ }
+ ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
+
+ memset(&data, 0xff, sizeof(data));
+ hr = ID3D10Asynchronous_GetData(query, NULL, 0, 0);
+ ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
+ hr = ID3D10Asynchronous_GetData(query, &data, sizeof(data), 0);
+ ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
+ ok((data.dword[0] == 0x90000000 && data.dword[1] == 0x1)
+ || (data.dword[0] == 0xffffffff && !data.dword[1])
+ || broken(!data.uint),
+ "Got unexpected query result 0x%08x%08x.\n", data.dword[1], data.dword[0]);
+
+ ID3D10Asynchronous_Release(query);
+ ID3D10RenderTargetView_Release(rtv);
+ ID3D10Texture2D_Release(texture);
+ release_test_context(&test_context);
+}
+
static void test_timestamp_query(void)
{
static const struct vec4 red = {1.0f, 0.0f, 0.0f, 1.0f};
@@ -9621,6 +9783,7 @@ START_TEST(device)
test_create_depthstencil_state();
test_create_rasterizer_state();
test_create_query();
+ test_occlusion_query();
test_timestamp_query();
test_device_removed_reason();
test_scissor();
--
2.7.3
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