[PATCH 1/2] rbtree.h: Take wine_rb_entry as wine_rb_remove argument type and add new wine_rb_remove_key helper using key.
Jacek Caban
jacek at codeweavers.com
Mon Sep 12 06:44:09 CDT 2016
Signed-off-by: Jacek Caban <jacek at codeweavers.com>
Typical wine_rb_remove call looks like this:
1. Get the key from entry (and pass it to wine_rb_remove; it's usually
simple but in cases like delete_glsl_program_entry it requires some
extra efforts)
2. Get entry from the key (involves O(log n) tree lookup)
3. Remove the entry
Steps 1 and 2 are usually totally useless since we already have the
entry. There are some use cases for deleting by key, so I added a
separated helper. d3d11 and wined3d changes are no-op.
---
dlls/d3d11/state.c | 8 ++++----
dlls/d3dcompiler_43/utils.c | 2 +-
dlls/ntoskrnl.exe/ntoskrnl.c | 2 +-
dlls/wined3d/glsl_shader.c | 2 +-
include/wine/rbtree.h | 12 ++++++++----
programs/winedevice/device.c | 4 ++--
6 files changed, 17 insertions(+), 13 deletions(-)
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