[PATCH 4/5] wined3d: Fix specular lighting calculation.
Henri Verbeet
hverbeet at codeweavers.com
Sun Apr 9 15:47:37 CDT 2017
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Signed-off-by: Henri Verbeet <
hverbeet at codeweavers.com
>
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[PATCH 4/5] wined3d: Fix specular lighting calculation.
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[PATCH 5/5] wined3d: Ignore lights out of maximum range for legacy FFP lighting too.
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