[PATCH] d2d1: Fix trace message typo
Nikolay Sivov
nsivov at codeweavers.com
Mon Aug 7 02:31:53 CDT 2017
Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
---
dlls/d2d1/render_target.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d2d1/render_target.c b/dlls/d2d1/render_target.c
index cf559c16a3..2ac62e4d46 100644
--- a/dlls/d2d1/render_target.c
+++ b/dlls/d2d1/render_target.c
@@ -766,7 +766,7 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawGeometry(ID2D1RenderTarg
iface, geometry, brush, stroke_width, stroke_style);
if (stroke_style)
- FIXME("Ignoring stoke style %p.\n", stroke_style);
+ FIXME("Ignoring stroke style %p.\n", stroke_style);
d2d_rt_draw_geometry(render_target, geometry_impl, brush_impl, stroke_width);
}
--
2.13.2
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