[PATCH 1/2] d2d1: Always create HWND target as gdi-compatible
Henri Verbeet
hverbeet at codeweavers.com
Fri Feb 10 07:28:36 CST 2017
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Signed-off-by: Henri Verbeet <
hverbeet at codeweavers.com
>
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[PATCH 2/2] d2d1: Added support for ID2D1GdiInteropRenderTarget interface
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[PATCH 1/5] d3d8: Do not modify the "surface" pointer for D3DFMT_UNKNOWN in d3d8_device_CreateRenderTarget().
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