dsound: Allow enough space for multi-channel frames.
Huw Davies
huw at codeweavers.com
Tue Feb 28 07:37:53 CST 2017
Signed-off-by: Huw Davies <huw at codeweavers.com>
---
dlls/dsound/primary.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/dsound/primary.c b/dlls/dsound/primary.c
index b10ba02..87b7e8e 100644
--- a/dlls/dsound/primary.c
+++ b/dlls/dsound/primary.c
@@ -240,7 +240,7 @@ static HRESULT DSOUND_PrimaryOpen(DirectSoundDevice *device, WAVEFORMATEX *wfx,
/* reallocate emulated primary buffer */
if (forcewave || !mixfloat) {
if (!forcewave)
- new_buflen = frames * sizeof(float);
+ new_buflen = frames * wfx->nChannels * sizeof(float);
if (device->buffer)
newbuf = HeapReAlloc(GetProcessHeap(), 0, device->buffer, new_buflen);
--
2.10.2
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