[PATCH 5/6] wined3d: Export wined3d_device_set_cs_cb().

Guillaume Charifi guillaume.charifi at sfr.fr
Sun Jan 29 07:43:53 CST 2017


Signed-off-by: Guillaume Charifi <guillaume.charifi at sfr.fr>
---
 dlls/wined3d/wined3d.spec | 1 +
 include/wine/wined3d.h    | 1 +
 2 files changed, 2 insertions(+)

diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index 01a3e53..ec0fc9b 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -110,6 +110,7 @@
 @ cdecl wined3d_device_set_clip_plane(ptr long ptr)
 @ cdecl wined3d_device_set_clip_status(ptr ptr)
 @ cdecl wined3d_device_set_compute_shader(ptr ptr)
+@ cdecl wined3d_device_set_cs_cb(ptr long ptr)
 @ cdecl wined3d_device_set_cs_resource_view(ptr long ptr)
 @ cdecl wined3d_device_set_cs_sampler(ptr long ptr)
 @ cdecl wined3d_device_set_cursor_position(ptr long long long)
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index 9b2754a..3b8d030 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2240,6 +2240,7 @@ HRESULT __cdecl wined3d_device_set_clip_plane(struct wined3d_device *device,
 HRESULT __cdecl wined3d_device_set_clip_status(struct wined3d_device *device,
         const struct wined3d_clip_status *clip_status);
 void __cdecl wined3d_device_set_compute_shader(struct wined3d_device *device, struct wined3d_shader *shader);
+void __cdecl wined3d_device_set_cs_cb(struct wined3d_device *device, UINT idx, struct wined3d_buffer *buffer);
 void __cdecl wined3d_device_set_cs_resource_view(struct wined3d_device *device,
         UINT idx, struct wined3d_shader_resource_view *view);
 void __cdecl wined3d_device_set_cs_sampler(struct wined3d_device *device, UINT idx, struct wined3d_sampler *sampler);
-- 
Guillaume Charifi <guillaume.charifi at sfr.fr>




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