[PATCH 6/6] d3d11/tests: Add additional test for pipeline statistics query with no pixel shader.
Józef Kucia
jkucia at codeweavers.com
Sun Jun 4 17:47:39 CDT 2017
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/d3d11/tests/d3d11.c | 19 ++++++++++++++++++-
1 file changed, 18 insertions(+), 1 deletion(-)
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index a723e69..a3f2c98 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -4927,8 +4927,25 @@ static void test_pipeline_statistics_query(void)
todo_wine ok(hr == DXGI_ERROR_INVALID_CALL, "Got unexpected hr %#x.\n", hr);
ok(data.IAVertices == ~(UINT64)0, "Data was modified.\n");
- draw_color_quad(&test_context, &red);
+ draw_quad(&test_context);
+
+ ID3D11DeviceContext_End(context, query);
+ get_query_data(context, query, &data, sizeof(data));
+ ok(data.IAVertices == 4, "Got unexpected IAVertices count: %u.\n", (unsigned int)data.IAVertices);
+ ok(data.IAPrimitives == 2, "Got unexpected IAPrimitives count: %u.\n", (unsigned int)data.IAPrimitives);
+ ok(data.VSInvocations == 4, "Got unexpected VSInvocations count: %u.\n", (unsigned int)data.VSInvocations);
+ ok(!data.GSInvocations, "Got unexpected GSInvocations count: %u.\n", (unsigned int)data.GSInvocations);
+ ok(!data.GSPrimitives, "Got unexpected GSPrimitives count: %u.\n", (unsigned int)data.GSPrimitives);
+ ok(data.CInvocations == 2, "Got unexpected CInvocations count: %u.\n", (unsigned int)data.CInvocations);
+ ok(data.CPrimitives == 2, "Got unexpected CPrimitives count: %u.\n", (unsigned int)data.CPrimitives);
+ todo_wine
+ ok(!data.PSInvocations, "Got unexpected PSInvocations count: %u.\n", (unsigned int)data.PSInvocations);
+ ok(!data.HSInvocations, "Got unexpected HSInvocations count: %u.\n", (unsigned int)data.HSInvocations);
+ ok(!data.DSInvocations, "Got unexpected DSInvocations count: %u.\n", (unsigned int)data.DSInvocations);
+ ok(!data.CSInvocations, "Got unexpected CSInvocations count: %u.\n", (unsigned int)data.CSInvocations);
+ ID3D11DeviceContext_Begin(context, query);
+ draw_color_quad(&test_context, &red);
ID3D11DeviceContext_End(context, query);
get_query_data(context, query, &data, sizeof(data));
ok(data.IAVertices == 4, "Got unexpected IAVertices count: %u.\n", (unsigned int)data.IAVertices);
--
2.10.2
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