[PATCH 3/3] dplayx/tests: Enable test_Open test
Alistair Leslie-Hughes
leslie_alistair at hotmail.com
Tue Jun 6 00:42:17 CDT 2017
This isn't to be accepted. It's here so someone testing
the previous two patches doesn't have the modify it themselves.
(No crash or success in todo_wine).
The test still take too long, which has do with the fact that it's
calling Open/Close in EnumSession. This scenario means we have
wait for the EnumSession to timeout before it returns.
---
dlls/dplayx/tests/dplayx.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/dplayx/tests/dplayx.c b/dlls/dplayx/tests/dplayx.c
index 0786d16..8aa935b 100644
--- a/dlls/dplayx/tests/dplayx.c
+++ b/dlls/dplayx/tests/dplayx.c
@@ -6947,6 +6947,8 @@ START_TEST(dplayx)
test_InitializeConnection();
test_GetCaps();
test_EnumAddressTypes();
+ /* test_Open() takes almost a minute, */
+ test_Open();
if (!winetest_interactive)
{
@@ -6956,8 +6958,6 @@ START_TEST(dplayx)
trace("Running in interactive mode, tests will take a while\n");
- /* test_Open() takes almost a minute, */
- test_Open();
/* test_EnumSession takes three minutes */
test_EnumSessions();
test_SessionDesc();
--
1.9.1
More information about the wine-patches
mailing list