[PATCH 2/5] d3dx9: Add scalar and vector setting path to set_constants().
Paul Gofman
gofmanp at gmail.com
Tue Jun 6 07:28:33 CDT 2017
Signed-off-by: Paul Gofman <gofmanp at gmail.com>
---
dlls/d3dx9_36/preshader.c | 17 +++++++++++++++++
1 file changed, 17 insertions(+)
diff --git a/dlls/d3dx9_36/preshader.c b/dlls/d3dx9_36/preshader.c
index f73e4a4..b4fe2f4 100644
--- a/dlls/d3dx9_36/preshader.c
+++ b/dlls/d3dx9_36/preshader.c
@@ -1132,6 +1132,23 @@ static void set_constants(struct d3dx_regstore *rs, struct d3dx_const_tab *const
continue;
}
param_type = table_type_from_param_type(param->type);
+ if (const_set->constant_class == D3DXPC_SCALAR || const_set->constant_class == D3DXPC_VECTOR)
+ {
+ unsigned int count = max(param->rows, param->columns);
+
+ if (count >= get_offset_reg(table, 1))
+ {
+ regstore_set_data(rs, table, start_offset, data,
+ count * const_set->element_count, param_type);
+ }
+ else
+ {
+ for (element = 0; element < const_set->element_count; ++element)
+ regstore_set_data(rs, table, start_offset + get_offset_reg(table, element),
+ &data[element * count], count, param_type);
+ }
+ continue;
+ }
get_const_upload_info(const_set, &info);
for (element = 0; element < const_set->element_count; ++element)
{
--
2.9.4
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