[PATCH 1/2] quartz: Restore a comment explaining mediatime.
Andrew Eikum
aeikum at codeweavers.com
Wed Jun 21 07:34:06 CDT 2017
Signed-off-by: Andrew Eikum <aeikum at codeweavers.com>
On Mon, Jun 19, 2017 at 02:15:31PM -0500, Zebediah Figura wrote:
> This comment was removed by 0a6f11c8, possibly by accident.
> The usage of the term "media time" here is confusing, both
> because it does not describe time (or any meaningful unit)
> and also because it conflicts with the normal definition of
> "media time", viz. length in number of samples.
>
> Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
> ---
> dlls/quartz/quartz_private.h | 1 +
> 1 file changed, 1 insertion(+)
>
> diff --git a/dlls/quartz/quartz_private.h b/dlls/quartz/quartz_private.h
> index 7cad3a75640..a9855e95acd 100644
> --- a/dlls/quartz/quartz_private.h
> +++ b/dlls/quartz/quartz_private.h
> @@ -33,6 +33,7 @@
> #include "wine/strmbase.h"
> #include "wine/list.h"
>
> +/* see IAsyncReader::Request on MSDN for the explanation of this */
> #define MEDIATIME_FROM_BYTES(x) ((LONGLONG)(x) * 10000000)
> #define SEC_FROM_MEDIATIME(time) ((time) / 10000000)
> #define BYTES_FROM_MEDIATIME(time) SEC_FROM_MEDIATIME(time)
> --
> 2.13.1
>
>
>
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