[PATCH 5/5] d3d9/tests: Fix pixel shader version check in test_pointsize().

Matteo Bruni mbruni at codeweavers.com
Wed Mar 8 13:45:48 CST 2017


Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
 dlls/d3d9/tests/visual.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c
index e012d1b..41a883d 100644
--- a/dlls/d3d9/tests/visual.c
+++ b/dlls/d3d9/tests/visual.c
@@ -10588,7 +10588,7 @@ static void test_pointsize(void)
     ps2 = {D3DPS_VERSION(2, 0), pshader2_code},
     ps2_zw = {D3DPS_VERSION(2, 0), pshader2_zw_code},
     ps3 = {D3DPS_VERSION(3, 0), pshader3_code},
-    ps3_zw = {D3DVS_VERSION(3, 0), pshader3_zw_code};
+    ps3_zw = {D3DPS_VERSION(3, 0), pshader3_zw_code};
     static const struct
     {
         const struct test_shader *vs;
-- 
2.10.2




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